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File:Ui-charactercreate-classes Warrior.png | Warrior the Iron Bulwark | ||||||||||||||
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This is the list of every Warrior ability that can be trained, learned from quests, or obtained from talents.
Abilities gained from talents are marked with an asterisk (*).
General[]
Name | Level | Effect |
---|---|---|
[Block] | 1 | Gives a chance to block enemy melee and ranged attacks. Requires Shield |
[Dodge] | 1 | Gives a chance to dodge enemy melee attacks. |
[Parry] | 6 | Gives a chance to parry enemy melee attacks. Requires Melee Weapon |
20 | Allows you to Dual-Wield | |
[Plate Mail] | 40 | Allows the use of plate mail, which is the sturdiest form of armor. |
Arms[]
Name | Level | Effect |
---|---|---|
[Battle Stance] | 1 | A balanced combat stance. |
[Heroic Strike] | 1 | A strong attack that increases melee damage by 11 and causes a high amount of threat. |
[Charge] | 4 | Charge an enemy, generate 9 rage, and stun it for 1 second. Cannot be used in combat. Requires Battle Stance |
[Rend] | 4 | Wounds the target causing them to bleed for 15 damage over 9 seconds. Requires Battle Stance/Defensive Stance |
[Thunder Clap] | 6 | Blasts nearby enemies, increasing the time between their attacks by 10% for 10 seconds and doing 10 damage to them. Will affect up to 4 targets. Requires Battle Stance |
[Hamstring] | 8 | Maims the enemy, causing 5 damage and slowing the enemy's movement by 40% for 15 seconds. Requires Battle Stance/Berserker Stance |
[Heroic Strike] (Rank 2) | 8 | A strong attack that increases melee damage by 21 and causes a high amount of threat. |
[Rend] (Rank 2) | 10 | Wounds the target causing them to bleed for 15 damage over 12 seconds. Requires Battle Stance/Defensive Stance |
[Overpower] | 12 | Instantly overpowers the enemy, causing weapon damage plus 5. Only useable after the target dodges. The Overpower can't be blocked, dodged, or parried. Requires Battle Stance |
[Heroic Strike] (Rank 3) | 16 | A strong attack that increases melee damage by 32 and causes a high amount of threat. |
[Mocking Blow] | 16 | A mocking attack that causes 22 damage, a moderate amount of threat, and forces the target to focus attacks on you for 6 seconds. Requires Battle Stance |
[Thunder Clap] (Rank 2) | 18 | Blasts nearby enemies, increasing the time between their attacks by 10% for 14 seconds and doing 23 damage to them. Will affect up to 4 targets. Requires Battle Stance |
[Rend] (Rank 3) | 20 | Wounds the target causing them to bleed for 45 damage over 15 seconds. Requires Battle Stance/Defensive Stance |
[Retaliation] | 20 | Instantly counterattack any enemy that strikes you in melee for 15 seconds. Melee attacks made from behind cannot be counterattacked. A maximum of 30 attacks will cause retaliation. Requires Battle Stance |
[Heroic Strike] (Rank 4) | 24 | A strong attack that increases melee damage by 44 and causes a high amount of threat. |
[Charge] (Rank 2) | 26 | Charge an enemy, generate 12 rage, and stun it for 1 second. Cannot be used in combat. Requires Battle Stance |
[Mocking Blow] (Rank 2) | 26 | A mocking attack that causes 31 damage, a moderate amount of threat, and forces the target to focus attacks on you for 6 seconds. Requires Battle Stance |
[Overpower] (Rank 2) | 28 | Instantly overpowers the enemy, causing weapon damage plus 15. Only useable after the target dodges. The Overpower can't be blocked, dodged, or parried. Requires Battle Stance |
[Thunder Clap] (Rank 3) | 28 | Blasts nearby enemies, increasing the time between their attacks by 10% for 18 seconds and doing 37 damage to them. Will affect up to 4 targets. Requires Battle Stance |
[Rend] (Rank 4) | 30 | Wounds the target causing them to bleed for 66 damage over 18 seconds. Requires Battle Stance/Defensive Stance |
[Sweeping Strikes] | 30 | Your next 5 melee attacks strike an additional nearby opponent. |
[Hamstring] (Rank 2) | 32 | Maims the enemy, causing 18 damage and slowing the enemy's movement by 45% for 15 seconds. Requires Battle Stance/Berserker Stance |
[Heroic Strike] (Rank 5) | 32 | A strong attack that increases melee damage by 58 and causes a high amount of threat. |
[Mocking Blow] (Rank 3) | 36 | A mocking attack that causes 46 damage, a moderate amount of threat, and forces the target to focus attacks on you for 6 seconds. Requires Battle Stance |
[Thunder Clap] (Rank 4) | 38 | Blasts nearby enemies, increasing the time between their attacks by 10% for 22 seconds and doing 55 damage to them. Will affect up to 4 targets. Requires Battle Stance |
[Heroic Strike] (Rank 6) | 40 | A strong attack that increases melee damage by 80 and causes a high amount of threat. |
[Mortal Strike] | 40* | A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 seconds. |
[Rend] (Rank 5) | 40 | Wounds the target causing them to bleed for 98 damage over 21 seconds. Requires Battle Stance/Defensive Stance |
[Overpower] (Rank 3) | 44 | Instantly overpowers the enemy, causing weapon damage plus 25. Only useable after the target dodges. The Overpower can't be blocked, dodged, or parried. Requires Battle Stance |
[Charge] (Rank 3) | 46 | Charge an enemy, generate 12 rage, and stun it for 1 second. Cannot be used in combat. Requires Battle Stance |
[Mocking Blow] (Rank 4) | 46 | A mocking attack that causes 71 damage, a moderate amount of threat, and forces the target to focus attacks on you for 6 seconds. Requires Battle Stance |
[Heroic Strike] (Rank 7) | 48 | A strong attack that increases melee damage by 111 and causes a high amount of threat. |
[Mortal Strike] (Rank 2) | 48 | A vicious strike that deals weapon damage plus 110 and wounds the target, reducing the effectiveness of any healing by 50% for 10 seconds. |
[Thunder Clap] (Rank 5) | 48 | Blasts nearby enemies, increasing the time between their attacks by 10% for 26 seconds and doing 82 damage to them. Will affect up to 4 targets. Requires Battle Stance |
[Rend] (Rank 6) | 50 | Wounds the target causing them to bleed for 126 damage over 21 seconds. Requires Battle Stance/Defensive Stance |
[Hamstring] (Rank 3) | 54 | Maims the enemy, causing 45 damage and slowing the enemy's movement by 50% for 15 seconds. Requires Battle Stance/Berserker Stance |
[Mortal Strike] (Rank 3) | 54 | A vicious strike that deals weapon damage plus 135 and wounds the target, reducing the effectiveness of any healing by 50% for 10 seconds. |
[Heroic Strike] (Rank 8) | 56 | A strong attack that increases melee damage by 138 and causes a high amount of threat. |
[Mocking Blow] (Rank 5) | 56 | A mocking attack that causes 93 damage, a moderate amount of threat, and forces the target to focus attacks on you for 6 seconds. Requires Battle Stance |
[Thunder Clap] (Rank 6) | 58 | Blasts nearby enemies, increasing the time between their attacks by 10% for 30 seconds and doing 103 damage to them. Will affect up to 4 targets. Requires Battle Stance |
[Mortal Strike] (Rank 4) | 60 | A vicious strike that deals weapon damage plus 160 and wounds the target, reducing the effectiveness of any healing by 50% for 10 seconds. |
[Overpower] (Rank 4) | 60 | Instantly overpowers the enemy, causing weapon damage plus 35. Only useable after the target dodges. The Overpower can't be blocked, dodged, or parried. Requires Battle Stance |
[Rend] (Rank 7) | 60 | Wounds the target causing them to bleed for 147 damage over 21 seconds. Requires Battle Stance/Defensive Stance |
Fury[]
Name | Level | Effect |
---|---|---|
[Battle Shout] | 1 | The warrior shouts, increasing the melee attack power of all party members within 20 yards by 15. Lasts 2 minutes. |
[Battle Shout] (Rank 2) | 12 | The warrior shouts, increasing the melee attack power of all party members within 20 yards by 35. Lasts 2 minutes. |
[Demoralizing Shout] | 14 | Reduces the melee attack power of all enemies within 10 yards by 35 for 30 seconds. |
[Cleave] | 20 | A sweeping attack that does your weapon damage plus 5 to the target and his nearest ally. |
[Intimidating Shout] | 20 | The warrior shouts, causing the target enemy to cower in fear. Up to 5 total nearby enemies will flee in fear. Lasts 8 seconds. |
[Piercing Howl] | 20* | Causes all enemies near the warrior to be dazed, reducing movement speed by 50% for 6 seconds. |
[Battle Shout] (Rank 3) | 22 | The warrior shouts, increasing the melee attack power of all party members within 20 yards by 55. Lasts 2 minutes. |
[Demoralizing Shout] (Rank 2) | 24 | Reduces the melee attack power of all enemies within 10 yards by 55 for 30 seconds. |
[Execute] | 24 | Attempt to finish off a wounded foe, causing 125 damage and converting each extra point of rage into 3 additional damage. Only useable on enemies that have 20% or less health. Requires Battle Stance/Berserker Stance |
[Challenging Shout] | 26 | Forces all nearby enemies to focus attacks on you for 6 seconds. |
[Berserker Stance] | 30 | An aggressive stance. Critical hit chance is increased by 3% and all damage taken is increased by 10%. |
[Cleave] (Rank 2) | 30 | A sweeping attack that does your weapon damage plus 10 to the target and his nearest ally. |
[Death Wish] | 30* | When activated, increases your physical damage by 20% and makes you immune to Fear effects, but lowers your armor and all resistances by 20%. Lasts 30 seconds |
[Intercept] | 30 | Charges an enemy, causing 25 damage and stunning it for 3 seconds. Requires Berserker Stance |
[Slam] | 30 | Slams the opponent, causing weapon damage plus 32. |
[Battle Shout] (Rank 4) | 32 | The warrior shouts, increasing the melee attack power of all party members within 20 yards by 85. Lasts 2 minutes. |
[Berserker Rage] | 32 | The warrior enters a berserker rage, becoming immune to Fear and Incapacitate effects and generating extra rage when taking damage. Lasts 10 seconds. Requires Berserker Stance |
[Execute] (Rank 2) | 32 | Attempt to finish off a wounded foe, causing 200 damage and converting each extra point of rage into 6 additional damage. Only useable on enemies that have 20% or less health. Requires Battle Stance/Berserker Stance |
[Demoralizing Shout] (Rank 3) | 34 | Reduces the melee attack power of all enemies within 10 yards by 70 for 30 seconds. |
[Whirlwind] | 36 | In a whirlwind of steel you attack up to 4 enemies within 8 yards, causing weapon damage to each enemy. |
[Pummel] | 38 | Pummel the target for 20 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 4 seconds. Requires Berserker Stance |
[Slam] (Rank 2) | 38 | Slams the opponent, causing weapon damage plus 43. |
[Bloodthirst] | 40* | Instantly attack the target causing damage equal to 45% of your attack power. In addition, the next 5 successful melee attacks will restore 10 health. This effect lasts 8 seconds. |
[Cleave] (Rank 3) | 40 | A sweeping attack that does your weapon damage plus 18 to the target and his nearest ally. |
[Execute] (Rank 3) | 40 | Attempt to finish off a wounded foe, causing 325 damage and converting each extra point of rage into 9 additional damage. Only useable on enemies that have 20% or less health. Requires Battle Stance/Berserker Stance |
[Battle Shout] (Rank 5) | 42 | The warrior shouts, increasing the melee attack power of all party members within 20 yards by 130. Lasts 2 minutes. |
[Intercept] (Rank 2) | 42 | Charges an enemy, causing 45 damage and stunning it for 3 seconds. Requires Berserker Stance |
[Demoralizing Shout] (Rank 4) | 44 | Reduces the melee attack power of all enemies within 10 yards by 105 for 30 seconds. |
[Slam] (Rank 3) | 46 | Slams the opponent, causing weapon damage plus 68. |
[Bloodthirst] (Rank 2) | 48 | Instantly attack the target causing damage equal to 45% of your attack power. In addition, the next 5 successful melee attacks will restore 13 health. This effect lasts 8 seconds. |
[Execute] (Rank 4) | 48 | Attempt to finish off a wounded foe, causing 450 damage and converting each extra point of rage into 12 additional damage. Only useable on enemies that have 20% or less health. Requires Battle Stance/Berserker Stance |
[Cleave] (Rank 4) | 50 | A sweeping attack that does your weapon damage plus 32 to the target and his nearest ally. |
[Recklessness] | 50 | The warrior will cause critical hits with most attacks and will be immune to Fear effects for the next 15 seconds, but all damage taken is increased by 20%. Requires Berserker Stance |
[Battle Shout] (Rank 6) | 52 | The warrior shouts, increasing the melee attack power of all party members within 20 yards by 185. Lasts 2 minutes. |
[Intercept] (Rank 3) | 52 | Charges an enemy, causing 65 damage and stunning it for 3 seconds. Requires Berserker Stance |
[Bloodthirst] (Rank 3) | 54 | Instantly attack the target causing damage equal to 45% of your attack power. In addition, the next 5 successful melee attacks will restore 17 health. This effect lasts 8 seconds. |
[Demoralizing Shout] (Rank 5) | 54 | Reduces the melee attack power of all enemies within 10 yards by 140 for 30 seconds. |
[Slam] (Rank 4) | 54 | Slams the opponent, causing weapon damage plus 87. |
[Execute] (Rank 5) | 56 | Attempt to finish off a wounded foe, causing 600 damage and converting each extra point of rage into 15 additional damage. Only useable on enemies that have 20% or less health. Requires Battle Stance/Berserker Stance |
[Pummel] (Rank 2) | 58 | Pummel the target for 50 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 4 seconds. Requires Berserker Stance |
[Cleave] (Rank 5) | 60 | A sweeping attack that does your weapon damage plus 50 to the target and his nearest ally. |
Protection[]
Name | Level | Effect |
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[Bloodrage] | 10 | Generates 10 rage at the cost of health, and then generates an additional 10 rage over 10 seconds. The warrior is considered in combat for the duration. |
[Defensive Stance] | 10 | A defensive combat stance. Decreases damage taken by 10% and damage caused by 10%. Increases threat generated. |
[Sunder Armor] | 10 | Sunders the target's armor, reducing it by 90 per Sunder Armor and causes a high amount of threat. Can be applied up to 5 times. Lasts 30 seconds. |
[Taunt] | 10 | Taunts the target to attack you, but has no effect if the target is already attacking you. |
[Shield Bash] | 12 | Bashes the target with your shield for 6 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 6 seconds. Requires Battle Stance/Defensive Stance |
[Revenge] | 14 | Instantly counterattack an enemy for 12 to 14 damage and a high amount of threat. Revenge must follow a block, dodge or parry. Requires Defensive Stance |
[Shield Block] | 16 | Increases the chance to block by 75% for 5 seconds, but will only block 1 attack. Requires Defensive Stance |
[Disarm] | 18 | Disarm the enemy's weapon for 10 seconds. Requires Defensive Stance |
[Last Stand] | 20* | When activated, this ability temporarily grants you 30% of your maximum hit points for 20 seconds. After the effect expires, the hit points are lost. |
[Sunder Armor] (Rank 2) | 22 | Sunders the target's armor, reducing it by 180 per Sunder Armor and causes a high amount of threat. Can be applied up to 5 times. Lasts 30 seconds. |
[Revenge] (Rank 2) | 24 | Instantly counterattack an enemy for 18 to 22 damage and a high amount of threat. Revenge must follow a block, dodge or parry. Requires Defensive Stance |
[Shield Wall] | 28 | Reduces the damage taken from melee attacks, ranged attacks and spells by 75% for 10 seconds. Requires Defensive Stance |
[Concussion Blow] | 30* | Stuns the opponent for 5 seconds. |
[Shield Bash] (Rank 2) | 32 | Bashes the target with your shield for 18 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 6 seconds. Requires Battle Stance/Defensive Stance |
[Revenge] (Rank 3) | 34 | Instantly counterattack an enemy for 25 to 31 damage and a high amount of threat. Revenge must follow a block, dodge or parry. Requires Defensive Stance |
[Sunder Armor] (Rank 3) | 34 | Sunders the target's armor, reducing it by 270 per Sunder Armor and causes a high amount of threat. Can be applied up to 5 times. Lasts 30 seconds. |
[Shield Slam] | 40* | Slam the target with your shield, causing 225 to 236 damage, modified by your shield block value, and has a 50% chance of dispelling 1 magic effect on the target. Also cause a high amount of threat. |
[Revenge] (Rank 4) | 44 | Instantly counterattack an enemy for 43 to 53 damage and a high amount of threat. Revenge must follow a block, dodge or parry. Requires Defensive Stance |
[Sunder Armor] (Rank 4) | 46 | Sunders the target's armor, reducing it by 360 per Sunder Armor and causes a high amount of threat. Can be applied up to 5 times. Lasts 30 seconds. |
[Shield Slam] (Rank 2) | 48 | Slam the target with your shield, causing 264 to 276 damage, modified by your shield block value, and has a 50% chance of dispelling 1 magic effect on the target. Also cause a high amount of threat. |
[Shield Bash] (Rank 3) | 52 | Bashes the target with your shield for 45 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 6 seconds. Requires Battle Stance/Defensive Stance |
[Revenge] (Rank 5) | 54 | Instantly counterattack an enemy for 64 to 78 damage and a high amount of threat. Revenge must follow a block, dodge or parry. Requires Defensive Stance |
[Shield Slam] (Rank 3) | 54 | Slam the target with your shield, causing 303 to 317 damage, modified by your shield block value, and has a 50% chance of dispelling 1 magic effect on the target. Also cause a high amount of threat. |
[Sunder Armor] (Rank 5) | 58 | Sunders the target's armor, reducing it by 450 per Sunder Armor and causes a high amount of threat. Can be applied up to 5 times. Lasts 30 seconds. |
[Shield Slam] (Rank 4) | 60 | Slam the target with your shield, causing 342 to 358 damage, modified by your shield block value, and has a 50% chance of dispelling 1 magic effect on the target. Also cause a high amount of threat. |
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