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120px Warlock
the Nether Walker
Attributes DPS Armor Types Cloth
Weapon Types Daggers, Staves, Swords, Unarmed, Wands
Races Human, Gnome, Orc, Forsaken
0
60
80
20
Statistics
Health 23 Strength 0
Mana 69 Agility 0
Stamina +1
Intellect +2*
Spirit +2
* - Denotes any major statistic.
This article has been tagged among the Pages that need expanding.

This is a list of all Warlock abilities that can be trained, learned from quests, or gained from talents.

All abilities that are obtained via talents are marked with an asterisk (*).

General

Name Level Effect
[Dodge] 1 Gives a chance to dodge enemy melee attacks.
[Shoot] 1 Attack with an equipped wand. (Requires Wands)

Affliction

Name Level Cost Effect
[Corruption] 4 1s Corrupts the target, causing 40 Shadow damage over 12 seconds.
[Curse of Weakness] 4 1s Damage caused by the target is reduced by 3 for 2 minutes. Only one Curse per Warlock can be active on any one target.
[Life Tap] 6 1s Converts 20 health into 20 mana.
[Curse of Agony] 8 2s Curses the target with agony, causing 84 Shadow damage over 24 seconds. This damage is dealt slowly at first, and builds up as the Curse reaches its full duration. Only one Curse per Warlock can be active on any one target.
[Fear] 8 2s Strikes fear in the enemy, causing it to run in fear for up to 10 seconds. Damage caused may interrupt the effect. Only 1 target can be feared at a time.
[Drain Soul] 10 3s Drains the soul of the target, causing 55 Shadow damage over 15 seconds. If the target dies while being drained, and yields experience or honor, the caster gains a Soul Shard. Soul Shards are required for other spells.
[Curse of Weakness] (Rank 2) 12 6s Damage caused by the target is reduced by 6 for 2 minutes. Only one Curse per Warlock can be active on any one target.
[Corruption] (Rank 2) 14 9s Corrupts the target, causing 90 Shadow damage over 15 seconds.
[Curse of Recklessness] 14 9s Curses the target with recklessness, increasing melee attack power by 20 but reducing armor by 140 for 2 minutes. Cursed enemies will not flee and ignore Fear and Horror effects. Only one Curse per Warlock can be active on any one target.
[Drain Life] 14 9s Transfers 10 health every second from the target to the caster. Lasts 5 seconds.
[Life Tap] (Rank 2) 16 12s Converts 65 health into 65 mana.
[Curse of Agony] (Rank 2) 18 Curses the target with agony, causing 180 Shadow damage over 24 seconds. This damage is dealt slowly at first, and builds up as the Curse reaches its full duration. Only one Curse per Warlock can be active on any one target.
[Curse of Weakness] (Rank 3) 22 Damage caused by the target is reduced by 10 for 2 minutes. Only one Curse per Warlock can be active on any one target.
[Drain Life] (Rank 2) 22 Transfers 17 health every second from the target to the caster. Lasts 5 seconds.
[Corruption] (Rank 3) 24 Corrupts the target, causing 222 Shadow damage over 18 seconds.
[Drain Mana] 24 Transfers 42 Mana every 1 second from the target to the caster. Lasts 5 seconds.
[Drain Soul] (Rank 2) 24 Drains the soul of the target, causing 155 Shadow damage over 15 seconds. If the target dies while being drained, and yields experience or honor, the caster gains a Soul Shard. Soul Shards are required for other spells.
[Curse of Tongues] 26 Forces the target to speak in Demonic, slowing the casting time of all spells by 50%. Only one Curse per Warlock can be active on any one target. Lasts 30 seconds.
[Life Tap] (Rank 3) 26 Converts 130 health into 130 mana.
[Curse of Agony] (Rank 3) 28 Curses the target with agony, causing 324 Shadow damage over 24 seconds. This damage is dealt slowly at first, and builds up as the Curse reaches its full duration. Only one Curse per Warlock can be active on any one target.
[Curse of Recklessness] (Rank 2) 28 Curses the target with recklessness, increasing melee attack power by 45 but reducing armor by 290 for 2 minutes. Cursed enemies will not flee and ignore Fear and Horror effects. Only one Curse per Warlock can be active on any one target.
[Drain Life] (Rank 3) 30 Transfers 29 health every second from the target to the caster. Lasts 5 seconds.
[Curse of Weakness] (Rank 4) 32 Damage caused by the target is reduced by 15 for 2 minutes. Only one Curse per Warlock can be active on any one target.
[Curse of the Elements] 32 Curses the target for 5 minutes, reducing Fire and Frost resistances by 45 and increasing Fire and Frost damage taken by 6%. Only one Curse per Warlock can be active on any one target.
[Fear] (Rank 2) 32 Strikes fear in the enemy, causing it to run in fear for up to 15 seconds. Damage caused may interrupt the effect. Only 1 target can be feared at a time.
[Corruption] (Rank 4) 34 Corrupts the target, causing 324 Shadow damage over 18 seconds.
[Drain Mana] (Rank 2) 34 Transfers 68 Mana every 1 second from the target to the caster. Lasts 5 seconds.
[Life Tap] (Rank 4) 36 Converts 210 health into 210 mana.
[Curse of Agony] (Rank 4) 38 Curses the target with agony, causing 504 Shadow damage over 24 seconds. This damage is dealt slowly at first, and builds up as the Curse reaches its full duration. Only one Curse per Warlock can be active on any one target.
[Drain Life] (Rank 4) 38 Transfers 41 health every second from the target to the caster. Lasts 5 seconds.
[Drain Soul] (Rank 3) 38 Drains the soul of the target, causing 295 Shadow damage over 15 seconds. If the target dies while being drained, and yields experience or honor, the caster gains a Soul Shard. Soul Shards are required for other spells.
[Siphon Life] (Rank 2) 38 Transfers 22 health from the target to the caster every 3 seconds. Lasts 30 seconds.
[Howl of Terror] 40 Howl, causing 5 enemies within 10 yards to flee in terror for 10 seconds. Damage caused may interrupt the effect.
[Curse of Recklessness] (Rank 3) 42 Curses the target with recklessness, increasing melee attack power by 65 but reducing armor by 465 for 2 minutes. Cursed enemies will not flee and ignore Fear and Horror effects. Only one Curse per Warlock can be active on any one target.
[Curse of Weakness] (Rank 5) 42 Damage caused by the target is reduced by 22 for 2 minutes. Only one Curse per Warlock can be active on any one target.
[Death Coil] 42 Causes the enemy target to run in horror for 3 seconds and causes 297 Shadow damage. The caster gains 100% of the damage caused in health.
[Corruption] (Rank 5) 44 Corrupts the target, causing 486 Shadow damage over 18 seconds.
[Curse of Shadow] 44 Curses the target for 5 minutes, reducing Shadow and Arcane resistances by 60 and increasing Shadow and Arcane damage taken by 8%. Only one Curse per Warlock can be active on any one target.
[Drain Mana] (Rank 3) 44 Transfers 99 Mana every 1 second from the target to the caster. Lasts 5 seconds.
[Curse of the Elements] (Rank 2) 46 Curses the target for 5 minutes, reducing Fire and Frost resistances by 60 and increasing Fire and Frost damage taken by 8%. Only one Curse per Warlock can be active on any one target.
[Drain Life] (Rank 5) 46 Transfers 55 health every second from the target to the caster. Lasts 5 seconds.
[Life Tap] (Rank 5) 46 Converts 300 health into 300 mana.
[Curse of Agony] (Rank 5) 48 Curses the target with agony, causing 780 Shadow damage over 24 seconds. This damage is dealt slowly at first, and builds up as the Curse reaches its full duration. Only one Curse per Warlock can be active on any one target.
[Siphon Life] (Rank 3) 48 Transfers 33 health from the target to the caster every 3 seconds. Lasts 30 seconds.
[Curse of Tongues] (Rank 2) 50 Forces the target to speak in Demonic, slowing the casting time of all spells by 60%. Only one Curse per Warlock can be active on any one target. Lasts 30 seconds.
[Dark Pact] (Rank 2) 50 Drain 200 of your pet's Mana, returning 100% to you.
[Death Coil] (Rank 2) 50 Causes the enemy target to run in horror for 3 seconds and causes 375 Shadow damage. The caster gains 100% of the damage caused in health.
[Curse of Weakness] (Rank 6) 52 Damage caused by the target is reduced by 31 for 2 minutes. Only one Curse per Warlock can be active on any one target.
[Drain Soul] (Rank 4) 52 Drains the soul of the target, causing 455 Shadow damage over 15 seconds. If the target dies while being drained, and yields experience or honor, the caster gains a Soul Shard. Soul Shards are required for other spells.
[Corruption] (Rank 6) 54 Corrupts the target, causing 666 Shadow damage over 18 seconds.
[Drain Life] (Rank 6) 54 Transfers 71 health every second from the target to the caster. Lasts 5 seconds.
[Drain Mana] (Rank 4) 54 Transfers 136 Mana every 1 second from the target to the caster. Lasts 5 seconds.
[Howl of Terror] (Rank 2) 54 Howl, causing 5 enemies within 10 yards to flee in terror for 15 seconds. Damage caused may interrupt the effect.
[Curse of Recklessness] (Rank 4) 56 Curses the target with recklessness, increasing melee attack power by 90 but reducing armor by 640 for 2 minutes. Cursed enemies will not flee and ignore Fear and Horror effects. Only one Curse per Warlock can be active on any one target.
[Fear] (Rank 3) 56 Strikes fear in the enemy, causing it to run in fear for up to 20 seconds. Damage caused may interrupt the effect. Only 1 target can be feared at a time.
[Life Tap] (Rank 6) 56 Converts 420 health into 420 mana.
[Curse of Agony] (Rank 6) 58 Curses the target with agony, causing 1044 Shadow damage over 24 seconds. This damage is dealt slowly at first, and builds up as the Curse reaches its full duration. Only one Curse per Warlock can be active on any one target.
[Death Coil] (Rank 3) 58 Causes the enemy target to run in horror for 3 seconds and causes 470 Shadow damage. The caster gains 100% of the damage caused in health.
[Siphon Life] (Rank 4) 58 Transfers 45 health from the target to the caster every 3 seconds. Lasts 30 seconds.
[Curse of Doom] 60 Curses the target with impending doom, causing 3200 Shadow damage after 1 minute. if the target dies from this damage, there is a chance that a Doomguard will be summoned. Cannot be cast on players.
[Curse of Shadow] (Rank 2) 60 Curses the target for 5 minutes, reducing Shadow and Arcane resistances by 75 and increasing Shadow and Arcane damage taken by 10%. Only one Curse per Warlock can be active on any one target.
[Curse of the Elements] (Rank 3) 60 Curses the target for 5 minutes, reducing Fire and Frost resistances by 75 and increasing Fire and Frost damage taken by 10%. Only one Curse per Warlock can be active on any one target.
[Dark Pact] (Rank 2) 60 Drain 250 of your pet's Mana, returning 100% to you.

Demonology

Name Level Cost Effect
[Demon Skin] 1 N/A Protects the caster, increasing armor by 40 and restores 3 Health per 5 seconds for 30 minutes.
[Create Healthstone (Minor)] 10 3s Creates a Minor Healthstone that can be used to instantly restore 100 health.

Conjured items disappear if logged out for more than 15 minutes.

[Demon Skin] (Rank 2) 10 3s Protects the caster, increasing armor by 120 and restores 5 Health per 5 seconds for 30 minutes.
[Health Funnel] 12 6s Gives 12 health to the caster's pet every second for 10 seconds as long as the caster channel.
[Unending Breath] 16 12s Allows the target to breathe underwater for 10 minutes.
[Create Soulstone (Minor)] 18 15s Creates a Minor Soulstone. The Soulstone can be used to store one target's soul. if the target dies while his soul is stored, he will be able to resurrect with 400 health and 700 mana.

Conjured items disappear if logged out for more than 15 minutes.

[Demon Armor] 20 20s Protects the caster, increasing armor by 210, Shadow resistance by 3, and restores 7 Health per 5 seconds for 30 minutes.
[Health Funnel] (Rank 2) 20 20s Gives 24 health to the caster's pet every second for 10 seconds as long as the caster channel.
[Ritual of Summoning] 20 20s Begins a ritual that summons the targeted group member. Requires the caster and 2 additional party members to complete the ritual. In order to participate, all players must be out of combat and right-click the portal and not move until the ritual is complete.
[Create Healthstone (Lesser)] 22 25s Creates a Minor Healthstone that can be used to instantly restore 250 health.

Conjured items disappear if logged out for more than 15 minutes.

[Eye of Kilrogg] 22 25s Summon an Eye of Kilrogg and binds your vision to it. The eye moves quickly but is very fragile.
[Sense Demons] 24 30s Shows the location of all nearby demons on the minimap until cancelled. Only one type of tracking can be used at a time.
[Detect Lesser Invisibility] 26 40s Allows the friendly target to detect lesser invisibility for 10 minutes.
[Banish] 28 50s Banishes the enemy target, preventing all action but making it invulnerable for up to 20 seconds. Only one target can be banished at a time. Only works on Demons and Elementals.
[Create Firestone (Lesser)] 28 50s Creates a Lesser Firestone which can be equipped in the off hand. When equipped, enchants the main hand weapon with fire, granting each attack a chance to deal 25 to 35 additional damage. In addition, equipping the Lesser Firestone increases the damage done by fire spells by 10.

Conjured items disappear if logged out for more than 15 minutes.

[Health Funnel] (Rank 3) 28 50s Gives 43 health to the caster's pet every second for 10 seconds as long as the caster channel.
[Create Soulstone (Lesser)] 30 60s Creates a Lesser Soulstone. The Soulstone can be used to store one target's soul. if the target dies while his soul is stored, he will be able to resurrect with 750 health and 1200 mana.

Conjured items disappear if logged out for more than 15 minutes.

[Demon Armor] (Rank 2) 30 60s Protects the caster, increasing armor by 300, Shadow resistance by 6, and restores 9 Health per 5 seconds for 30 minutes.
[Enslave Demon] 30 60s Enslaves the target demon, up to level 32, forcing it to do your bidding. While enslaved, the time between the demon's attacks is increased by 40% and its casting speed is slowed by 30%. Lasts up to 5 minutes. If you repeatedly enslave the same demon, it will become more difficult to control with each attempt.

Destruction

Name Level Effect
[Shoot] 1 Attack with an equipped wand. (Requires Wands)
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