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The pain from the blade is the least of your worries.[1]
Shiv
Inv throwingknife 04.png
  • Shiv
  • 5 yd  range
  • None cooldown
  • X Energy
  • Instant cast
  • Requires Melee Weapon
  • Strikes an enemy's pressure point with your offhand weapon, guaranteeing poison application from that weapon and dispelling an Enrage effect on the target. Slower weapons require more Energy. Neither Shiv nor the poison it applies can be a critical strike. Awards 1 combo point.
Usable by
ClassRogue
Properties
TypeOffensive, Utility
SchoolPhysical
CooldownNone
Other information
RequirementsRequires Melee Weapon

Shiv is a Rogue ability learned at level 70. It is used to instantly apply the poison from the Rogue's offhand weapon or to dispel an Enrage effect. Its energy cost depends on the speed of the offhand weapon used.

Notes

Shiv has a variety of uses:

  • Dispelling a boss or player Enrage effect.
  • Building combo points and stacking Deadly Poison for Envenom.
  • Ensuring your stacks of Deadly Poison do not fall off the target.
  • Instantly applying Crippling Poison, Mind-Numbing Poison, or Wound Poison, especially for PVP.
  • Though it is not explicitly mentioned in the tooltip, it has been confirmed many times that Shiv cannot be dodged. It may also be unable to be parried or blocked. This makes it useful in PVP situations when your opponent is low on life and uses a temporary avoidance boost (such as Evasion).

Energy cost

The energy cost of the ability depends on the speed of the off-hand weapon:

20 + (10 * weapon speed) = Energy consumption

So, with a 1.8 speed off-hand:

20 + (10 * 1.8) = 38 energy

Patch changes

  • Template:Patch 3.2.0
  • Template:Patch 3.1.0

References

  1. TCGTDP, 87

External links


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