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Shadow Word: Pain
Spell shadow shadowwordpain
  • Shadow Word: Pain
  • 30 yd  range
  • 22% of base mana
  • Instant cast
  • A word of darkness that causes X Shadow damage over 18 sec.
Usable by
ClassPriest
Properties
TypeOffensive
SchoolShadow
CooldownNone/Global Cooldown
Talents
Improvement
talents
Darkness, Shadow Affinity, Improved Shadow Word: Pain, Shadow Focus, Shadow Reach, Shadow Weaving, Vampiric Embrace, Mind Melt, Shadowform, Misery, Pain and Suffering, Twisted Faith, Mental Agility, Twin Disciplines
Other information
Ranks12
Related debuff
Spell shadow shadowwordpain
  • Magic
  • Shadow Word: Pain
  • [X/6] Shadow damage every 3 seconds.
  • Duration: 18 sec
"Your pain is my pleasure." — Omedus the Punisher [1]
This spell envelopes a target briefly in a cloud of dark energy conjured from the netherworld. [2]

Shadow Word: Pain is a Shadow Word - a Shadow-based damage over time spell.

Table[]

Shadow Word: Pain is available at level 4 for 93c.

Level Mana Cost Damage Duration
1 - - -
2 - - -
3 - - -
4 11 % 66 18
5 10 % 72 18
6 11 % 72 18
7 11 % 72 18
8 11 % 72 18
9 11 % 72 18
10 11 % 78 18

Talent Improvements[]

Shadow tree talents:

  • Darkness, increases the Shadow based damage by 2/4/6/8/10%.
  • Shadow Affinity, reduces threat by 8/16/25%, and when dispelled returns 5/10/15% base mana pool.
  • Improved Shadow Word: Pain, increases the damage by 3/6%.
  • Shadow Focus, increases chance to hit by 1/2/3% and reduces the mana cost by 2/4/6%.
  • Shadow Reach, increases the range by 10/20%.
  • Passive: Shadow Weaving, is a Shadow damage incremental buff. SW: Pain has increased damage by 2/4/6/8/10%.
  • Passive: Vampiric Embrace, if a target is afflicted with this spell, SW: Pain will heal the Priest (and entire party) for 15/20/25% of damage done (Improved Vampiric Embrace included).
  • Mind Melt, increases the critical strike chance of periodic ticks by 3/6%.
  • Shadowform, increases the damage done by 15%, and reduces threat by 30%, and gives SW: Pain (among other DoTs) to have a 100% increased critical strike damage bonus.
  • Misery, when SW: Pain is cast, the target is debuffed with Misery, increasing spells' chance to hit by 1/2/3% for 24 seconds.
  • Pain and Suffering, alters Mind Flay, giving it the opportunity (33/66/100% chance) to refresh the duration of an existing SW: Pain DoT on a target (note: Mind Flay does not create a SW: Pain on a target, it resets the existing DoT)
  • Twisted Faith, when SW: Pain is on a target, Mind Blast and Mind Flay have increased damage done by 2/4/6/8/10%.

Discipline tree talents:

  • Twin Disciplines, increases the damage done by 1/2/3/4/5% by all instant cast spells.
  • Silent Resolve, increases resistance to dispel mechanics by 10/20/30%.
  • Mental Agility, reduces the mana cost of all instant casts by 3/6/10%.

Almost every talent named here can be used in conjunction to improve this spell to its maximum (this excludes Improved Vampiric Embrace to a certain point).

Glyph Improvements[]

  • [Glyph of Shadow Word: Pain], granting the periodic ticks to restore 1% of base mana pool.
  • Passive: [Glyph of Mind Flay], increases damage of Mind Flay when Shadow Word: Pain is on target.

Notes[]

  • Shadow Word: Pain receives 110% (18.33% per tick) of your spell power.
  • The Absolution Regalia 2-piece set bonus adds one tick.
Shadow Word Pain TCG

In the World of Warcraft: Trading Card Game.

Tips and tactics[]

  • You can deal an immense amount of damage with just Shadow Word: Pain and Devouring Plague. If you also happen to be Shadow spec, you can add Vampiric Touch to the mix for even more damage.

References[]

  1. TCG Heroes of Azeroth, 87
  2. World of Warcraft: The Roleplaying Game, 336

External links[]


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