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Shadow Word: Pain
Spell shadow shadowwordpain.png
  • Shadow Word: Pain
  • 30 yd  range
  • 22% of base mana
  • Instant cast
  • A word of darkness that causes X Shadow damage over 18 sec.
Usable by
ClassPriest
Properties
TypeOffensive
SchoolShadow
CooldownNone/Global Cooldown
Talents
Improvement
talents
Darkness, Shadow Affinity, Improved Shadow Word: Pain, Shadow Focus, Shadow Reach, Shadow Weaving, Vampiric Embrace, Mind Melt, Shadowform, Misery, Pain and Suffering, Twisted Faith, Mental Agility, Twin Disciplines
Other information
Ranks12
Related debuff
Spell shadow shadowwordpain.png
  • Magic
  • Shadow Word: Pain
  • [X/6] Shadow damage every 3 seconds.
  • Duration: 18 sec
"Your pain is my pleasure." — Omedus the Punisher [1]
This spell envelopes a target briefly in a cloud of dark energy conjured from the netherworld. [2]

Shadow Word: Pain is a Shadow Word - a Shadow-based damage over time spell.

Table

Shadow Word: Pain is available at level 4 for 93c.

Level Mana Cost Damage Duration
1 - - -
2 - - -
3 - - -
4 11 % 66 18
5 10 % 72 18
6 11 % 72 18
7 11 % 72 18
8 11 % 72 18
9 11 % 72 18
10 11 % 78 18

Talent Improvements

Shadow tree talents:

  • Darkness, increases the Shadow based damage by 2/4/6/8/10%.
  • Shadow Affinity, reduces threat by 8/16/25%, and when dispelled returns 5/10/15% base mana pool.
  • Improved Shadow Word: Pain, increases the damage by 3/6%.
  • Shadow Focus, increases chance to hit by 1/2/3% and reduces the mana cost by 2/4/6%.
  • Shadow Reach, increases the range by 10/20%.
  • Passive: Shadow Weaving, is a Shadow damage incremental buff. SW: Pain has increased damage by 2/4/6/8/10%.
  • Passive: Vampiric Embrace, if a target is afflicted with this spell, SW: Pain will heal the Priest (and entire party) for 15/20/25% of damage done (Improved Vampiric Embrace included).
  • Mind Melt, increases the critical strike chance of periodic ticks by 3/6%.
  • Shadowform, increases the damage done by 15%, and reduces threat by 30%, and gives SW: Pain (among other DoTs) to have a 100% increased critical strike damage bonus.
  • Misery, when SW: Pain is cast, the target is debuffed with Misery, increasing spells' chance to hit by 1/2/3% for 24 seconds.
  • Pain and Suffering, alters Mind Flay, giving it the opportunity (33/66/100% chance) to refresh the duration of an existing SW: Pain DoT on a target (note: Mind Flay does not create a SW: Pain on a target, it resets the existing DoT)
  • Twisted Faith, when SW: Pain is on a target, Mind Blast and Mind Flay have increased damage done by 2/4/6/8/10%.

Discipline tree talents:

  • Twin Disciplines, increases the damage done by 1/2/3/4/5% by all instant cast spells.
  • Silent Resolve, increases resistance to dispel mechanics by 10/20/30%.
  • Mental Agility, reduces the mana cost of all instant casts by 3/6/10%.

Almost every talent named here can be used in conjunction to improve this spell to its maximum (this excludes Improved Vampiric Embrace to a certain point).

Glyph Improvements

  • [Glyph of Shadow Word: Pain], granting the periodic ticks to restore 1% of base mana pool.
  • Passive: [Glyph of Mind Flay], increases damage of Mind Flay when Shadow Word: Pain is on target.

Notes

  • Shadow Word: Pain receives 110% (18.33% per tick) of your spell power.
  • The Absolution Regalia 2-piece set bonus adds one tick.

In the World of Warcraft: Trading Card Game.

Tips and tactics

  • You can deal an immense amount of damage with just Shadow Word: Pain and Devouring Plague. If you also happen to be Shadow spec, you can add Vampiric Touch to the mix for even more damage.

References

  1. TCG Heroes of Azeroth, 87
  2. World of Warcraft: The Roleplaying Game, 336

External links


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