Seal of Righteousness | |
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Usable by | |
Class | Paladin |
Properties | |
Type | Offensive |
School | Holy |
Cooldown | Global |
Talents | |
Improvement talents | [Benediction] [Vengeance] |
Related buff | |
- "There are no limits to what you can accomplish when you wield the Light." - Grand Marshal Goldensword[citation needed]
Seal of Righteousness is a base ability for the paladin that comes when the character is created. Using [Judgement] when Seal of Righteous is active deals a high amount of Holy damage. A moderate amount of Holy damage is also applied on each weapon swing. The swing damage is added on Judgments as well, unlike [Seal of Command].
Damage[]
Seal of Righteousness deals additional Holy damage on every swing to a single target. This damage scales with spell power, attack power and weapon speed. Due to normalization, seal damage over time is a constant independent of weapon speed. What is means is, that a 4.00 speed weapon will deal twice as much damage per hit as a 2.00 speed weapon, but since it swings twice as often, the effective damage over time is the same.
For example, a character that has a weapon with 2.10 speed, 1200 attack power and 200 spell damage, will do:
Seal damage: 2.10 * (26.4 + 8.8) = 73.92 Judgement damage: 1 + 270 + 71 = 342
Notes[]
- The Seal component does not crit, and can not be dodged, blocked or parried either, dealing steady and reliable Holy damage on each hit.
External links[]
Template:Paladin seals
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