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Seal of Righteousness
Spell holy righteousnessaura.png
  • Seal of Righteousness
  • Global cooldown
  • 14% of base mana
  • Instant cast
  • Fills the Paladin with holy spirit for 30 min, granting each melee attack [MWS * (0.022 * AP + 0.044 * SPH)] additional Holy damage. Only one Seal can be active on the Paladin at any one time.

    Unleashing this Seal's energy will cause [1 + 0.225 * AP + 0.355 * SPH] Holy damage to an enemy.
Usable by
[Benediction] [Vengeance]
Related buff
Spell holy righteousnessaura.png
  • Seal of Righteousness
  • Melee attacks cause an additional [MWS * (0.022 * AP + 0.044 * SPH)] Holy damage.
  • Duration: 30 minutes
"There are no limits to what you can accomplish when you wield the Light." - Grand Marshal Goldensword[citation needed]

Seal of Righteousness is a base ability for the paladin that comes when the character is created. Using [Judgement] when Seal of Righteous is active deals a high amount of Holy damage. A moderate amount of Holy damage is also applied on each weapon swing. The swing damage is added on Judgments as well, unlike [Seal of Command].


Seal of Righteousness deals additional Holy damage on every swing to a single target. This damage scales with spell power, attack power and weapon speed. Due to normalization, seal damage over time is a constant independent of weapon speed. What is means is, that a 4.00 speed weapon will deal twice as much damage per hit as a 2.00 speed weapon, but since it swings twice as often, the effective damage over time is the same.

For example, a character that has a weapon with 2.10 speed, 1200 attack power and 200 spell damage, will do:

Seal damage: 2.10 * (26.4 + 8.8) = 73.92
Judgement damage: 1 + 270 + 71 = 342


  • The Seal component does not crit, and can not be dodged, blocked or parried either, dealing steady and reliable Holy damage on each hit.

External links

Template:Paladin seals