Classese | |||||||||
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Useful macros | Dr | Hu | Ma | Pa | Pr | Ro | Sh | Wl | Wr |
As priests are mana based spell-casters, their abilities vary greatly. This is dependent on choices of specialization and tree selection. For instance healers focus more on healing, protection, buffing and the removal of harmful buffs, wheres Shadow priests are experts in direct and damage over time, as well as indirect healing.
For detailed information on each spell and its rank advancements, click on the spell title.
Mists of Pandaria[]
For talent-granted abilities, see Priest talents.
Overall abilities[]
Icon | Ability | Min Level | Description |
---|---|---|---|
Smite | Starts with | Smite an enemy for X Holy damage. | |
Shadow Word: Pain | 3 | A word of darkness that causes X Shadow damage instantly, and an additional X Shadow damage over 18 sec. | |
Power Word: Shield | 5 | Draws on the soul of the friendly target to shield them, absorbing X damage. Lasts 15 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec. | |
Flash Heal | 7 | Heals a friendly target for X. | |
Inner Fire | 9 | A burst of Holy energy fills the caster, increasing the armor value from items by 60% and spell power by 10%. | |
Divine Focus | 10 | Reduces the pushback suffered from damaging attacks while casting any Priest spell by 70%. | |
Psychic Scream | 12 | The caster lets out a psychic scream, causing 5 enemies within 8 yards to flee for 8 sec. Damage caused may interrupt the effect. | |
Resurrection | 18 | Brings a dead ally back to life with 35% health and mana. Cannot be cast when in combat. | |
Power Word: Fortitude | 22 | Infuses the target with vitality, increasing Stamina by 10% for 1 hour. If the target is in your party or raid, all party and raid members will be affected. | |
Fade | 24 | Fade out, temporarily removing all your threat for 10 sec. | |
Dispel Magic | 26 | Dispels Magic on the enemy target, removing 1 beneficial Magic effect. | |
Renew | 26 | Heals the target for X every 3 sec for 12 sec. | |
Shackle Undead | 32 | Shackles the target undead enemy for up to 50 sec. The shackled unit is unable to move, attack or cast spells. Any damage caused will release the target. Only one target can be shackled at a time. | |
Levitate | 34 | Allows the friendly party or raid target to levitate, floating a few feet above the ground. While levitating, the target will fall at a reduced speed and travel over water. Any damage will cancel the effect. Lasts 10 min. | |
Mind Vision | 42 | Allows the caster to see through the target's eyes for 1 min. Will not work if the target is in another instance or on another continent. | |
Shadowfiend | 42 | Creates a shadowy fiend to attack the target. Caster receives 3% mana when the Shadowfiend attacks. Lasts 12 sec. | |
Shadow Word: Death | 46 | A word of dark binding that inflicts X Shadow damage to the target. Only usable on enemies that have less than 20% health. | |
Binding Heal | 48 | Heals a friendly target and the caster for X. Low threat. | |
Mysticism | 50 | Increases your Intellect by 5%. | |
Fear Ward | 54 | Wards the friendly target against Fear. The next Fear effect used against the target will fail, using up the ward. Lasts 3 min. | |
Hymn of Hope | 66 | Restores 2% mana to 3 nearby low mana friendly party or raid targets every 2 sec for 8 sec, and increases their total maximum mana by 15% for 8 sec. Maximum of 12 mana restores. The Priest must channel to maintain the spell. | |
Prayer of Mending | 68 | Places a spell on the target that heals them for X the next time they take damage. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time. | |
Mass Dispel | 72 | Dispels magic in a 15 yard radius, removing all harmful spells from each friendly target and 1 beneficial spell from each enemy target. Affects a maximum of 10 friendly targets and 10 enemy targets. This dispel is potent enough to remove Magic effects that are normally undispellable. | |
Mind Sear | 76 | Causes an explosion of shadow magic around the target, causing X Shadow damage every 1 sec for 5 sec to all enemies within 10 yards around the target. | |
Inner Will | 80 | A burst of Holy energy fills the caster, reducing the mana cost of instant cast spells by 15% and increasing your movement speed by 10%. You can only have Inner Will or Inner Fire active at a time. | |
Leap of Faith | 84 | You pull the spirit of the friendly party or raid target to you, instantly moving them directly in front of you. | |
Void Shift | 87 | You and the currently targeted party or raid member swap health percentages. Increases the lower health percentage of the two to 25% if below that amount. |
Discipline abilities[]
Icon | Ability | Min Level | Description |
---|---|---|---|
Penance | 10 | Launches a volley of holy light at the target, causing X Holy damage to an enemy, or healing to an ally instantly and every 1 sec for 2 sec. | |
Rapture | 10 | Removes the cooldown on Power Word: Shield. In addition, when your Power Word: Shield is completely absorbed or dispelled you are instantly energized with mana equal to 150% of your Spirit. This effect can only occur once every 12 sec. | |
Divine Fury | 16 | Increases your chance to hit with Penance, Smite, Power Word: Solace, Cascade, Divine Star, Halo, and Holy Fire by 15%. | |
Holy Fire | 18 | Consumes the enemy in Holy flames that cause X Holy damage and an additional X Holy damage over 7 sec. | |
Purify | 22 | Dispels harmful effects on the target, removing all Magic and Disease effects. | |
Divine Aegis | 24 | Critical heals and all heals from Prayer of Healing create a protective shield on the target, absorbing 30% of the amount healed. Lasts 15 sec. | |
Heal | 28 | Heal your target for X. | |
Spirit Shell | 28 | For the next 15 sec, your Heal, Flash Heal, Greater Heal, and Prayer of Healing no longer heal but instead create absorption shields that last 15 sec. | |
Greater Heal | 34 | A slow casting spell that heals a single target for X. | |
Inner Focus | 36 | Reduces the mana cost of your next Flash Heal, Greater Heal or Prayer of Healing by 25% and increases its critical effect chance by 100%. | |
Evangelism | 44 | When you deal direct damage with Smite or Holy Fire you gain Evangelism. Stacks up to 5 times. Lasts for 20 sec. Evangelism: Increases the damage done by your Smite and Holy Fire spells by 4% and reduces the mana cost of those spells by 6%. | |
Grace | 45 | Your Flash Heal, Greater Heal, Heal and Penance spells bless the target with Grace, increasing all healing received from the Priest by 10%. This effect will stack up to 3 times. Effect lasts 15 sec. | |
Prayer of Healing | 46 | A powerful prayer heals the friendly target's party members within 30 yards for X. | |
Archangel | 50 | Consumes your Evangelism, increasing your healing done by 5% for each Evangelism consumed for 18 sec. | |
Strength of Soul | 52 | When you heal a target with your Heal, Greater Heal or Flash Heal spell, the duration of the Weakened Soul debuff on the target is reduced by 2 sec. | |
Pain Suppression | 58 | Instantly reduces a friendly target's threat by 5%, and reduces all damage they take by 40% for 8 sec. | |
Atonement | 60 | When you deal damage with Smite, Holy Fire, and Penance, you instantly heal a nearby low health friendly target within 15 yards from the enemy target for 100% of the damage dealt. If the Priest is healed through Atonement, the effect is reduced by 50%. | |
Borrowed Time | 62 | Grants 15% spell haste for your next spell after casting Power Word: Shield. Lasts for 6 sec. | |
Power Word: Barrier | 70 | Summons a holy barrier on the target location that reduces all damage done to friendly targets by 25%. While within the barrier, spellcasting will not be interrupted by damage. The barrier lasts for 10 sec. | |
Train of Thought | 78 | When you heal with Greater Heal, the cooldown of your Inner Focus is reduced by 5 sec. When you Smite, the cooldown of your Penance is reduced by 0.5 sec. | |
Mastery: Shield Discipline | 80 | Increases the potency of all your damage absorption spells by 20%. |
Holy abilities[]
Icon | Ability | Min Level | Description |
---|---|---|---|
Holy Word: Chastise | 10 | Chastise the target for X Holy damage, and disorients them for 3 sec. | |
Divine Fury | 16 | Increases your chance to hit with Penance, Smite, Power Word: Solace, Cascade, Divine Star, Halo, and Holy Fire by 15%. | |
Holy Fire | 18 | Consumes the enemy in Holy flames that cause X Holy damage and an additional X Holy damage over 7 sec. | |
Purify | 22 | Dispels harmful effects on the target, removing all Magic and Disease effects. | |
Spirit Shell | 28 | For the next 15 sec, your Heal, Flash Heal, Greater Heal, and Prayer of Healing no longer heal but instead create absorption shields that last 15 sec. | |
Spirit of Redemption | 30 | Upon death, the Priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the Priest can cast any healing spell free of cost. When the effect ends, the Priest dies. | |
Greater Heal | 34 | A slow casting spell that heals a single target for X. | |
Serendipity | 34 | When you heal with Binding Heal or Flash Heal, the cast time of your next Greater Heal or Prayer of Healing spell is reduced by 20% and mana cost reduced by 10%. Stacks up to 2 times. Lasts 20 sec. | |
Lightwell | 36 | Creates a Holy Lightwell. Friendly players can click the Lightwell to restore X health over 6 sec. Attacks done to you equal to 30% of your total health will cancel the effect. Lightwell lasts for 3 min or 15 charges. | |
Prayer of Healing | 46 | A powerful prayer heals the friendly target's party members within 30 yards for X. | |
Circle of Healing | 50 | Heals up to 5 friendly party or raid members within 30 yards of the target for X. Prioritizes healing the most injured party members. | |
Chakra: Chastise | 56 | Increases the damage done by your Shadow and Holy spells by 15%, grants a 10% chance for Smite to reset the cooldown of Holy Word: Chastise, reduces the mana cost of Smite and Holy Fire by 75%, and transforms your Holy Word spell back into Holy Word: Chastise. Holy Word: Chastise: Chastise the target for 627 to 702 (+ 61.4% of SpellPower) Holy damage, and disorients them for 3 sec. 30 sec cooldown. | |
Chakra: Sanctuary | 56 | Increases the healing done by your area of effect healing spells by 15%, reduces the cooldown of your Circle of Healing spell by 2 sec, and transforms your Holy Word: Chastise spell into Holy Word: Sanctuary. Holy Word: Sanctuary: Blesses the ground with Divine light, healing all within it for X every 2 sec for 30 sec. Only one Sanctuary can be active at any one time. 40 sec cooldown. | |
Chakra: Serenity | 56 | Increases the healing done by your single-target healing spells by 15%, causes them to refresh the duration of your Renew on the target, and transforms your Holy Word: Chastise spell into Holy Word: Serenity. Holy Word: Serenity: Instantly heals the target for X, and increases the critical effect chance of your healing spells on the target by 25% for 6 sec. 15 sec cooldown. | |
Rapid Renewal | 64 | Your Renew heals for an additional 15%, instantly heals the target for 15% of the total periodic effect, and has a 0.5 sec reduced global cooldown. | |
Guardian Spirit | 70 | Calls upon a guardian spirit to watch over the friendly target. The spirit increases the healing received by the target by 60%, and also prevents the target from dying by sacrificing itself. This sacrifice terminates the effect but heals the target of 50% of their maximum health. Lasts 10 sec. | |
Divine Hymn | 78 | Heals 5 nearby lowest health friendly party or raid targets within 40 yards for X every 2 sec for 8 sec, and increases healing done to them by 10% for 8 sec. The Priest must channel to maintain the spell. | |
Mastery: Echo of Light | 80 | Your direct healing spells heal for an additional 10% over 6 sec. |
Shadow abilities[]
Icon | Ability | Min Level | Description |
---|---|---|---|
Mind Flay | 10 | Assault the target's mind with Shadow energy, causing X Shadow damage over 3 sec and slowing their movement speed by 50%. | |
Spiritual Precision | 20 | Grants hit equal to any Spirit gained from items or effects. | |
Devouring Plague | 21 | Consumes all of the caster's Shadow Orbs to deal X Shadow damage and an additional X Shadow damage every 1 sec for 6 sec. Also heals the caster for 1% of their maximum health when it deals periodic damage. Damage and healing increased based on the number of Shadow Orbs consumed. | |
Shadow Orbs | 21 | Generated by Mind Blast and Shadow Word: Death. Used to cast Devouring Plague and empower Psychic Horror. | |
Mind Blast | 21 | Blasts the target for X Shadow damage and generates 1 Shadow Orb. | |
Shadowform | 24 | Assume a Shadowform, increasing your Shadow damage by 20%, reducing all damage done to you by 15%, and increasing all party and raid members spell haste by 5%. However, you may not cast Holy spells while in this form. | |
Vampiric Touch | 28 | Causes X Shadow damage over 15 sec. Each time Vampiric Touch deals damage the caster gains 2% of maximum mana. | |
Shadowy Apparitions | 42 | When you deal critical periodic damage with your Shadow Word: Pain, you have a 100% chance to summon a shadow version of yourself which will slowly move towards a target which is afflicted by your Shadow Word: Pain. Once reaching the target, it will instantly deal X Shadow damage. You can have up to 3 Shadowy Apparitions active at a time. | |
Mind Spike | 44 | Blasts the target for X Shadowfrost damage, but extinguishes your Shadow damage-over-time effects from the target in the process. | |
Silence | 52 | Silences the target, preventing them from casting spells for 5 sec. Non-player victim spellcasting is also interrupted for 3 sec. | |
Dispersion | 60 | You disperse into pure Shadow energy, reducing all damage taken by 90%. You are unable to attack or cast spells, but you regenerate 6% mana every 1 sec for 6 sec. Dispersion can be cast while stunned, feared or silenced. Clears all snare and movement impairing effects when cast, and makes you immune to them while dispersed. | |
Psychic Horror | 74 | Consumes all Shadow Orbs to terrify the target, causing them to tremble in horror for 1 sec plus 1 sec per Shadow Orb consumed and to drop their weapons and shield for 10 sec. | |
Vampiric Embrace | 78 | Fills you with the embrace of Shadow energy, causing you and your allies to be healed for 50% of any single-target Shadow spell damage you deal, split evenly between them. Lasts 15 sec. | |
Mastery: Shadowy Recall | 80 | Gives your periodic shadow damage spells a 14.4% chance to deal damage twice, each time they deal damage. |
Glyph-taught abilities[]
Icon | Ability | Source | Description |
---|---|---|---|
Holy Nova | Glyph of Holy Nova | Causes an explosion of holy light around the caster, causing X Holy damage to all enemy targets within 10 yards and healing up to 5 targets within 10 yards for X. Healing is divided among the number of targets healed. These effects cause no threat. | |
Confession | Glyph of Confession | Compels a friendly target to confess a secret. |
Pre-Mists of Pandaria[]
Trainable abilities[]
Icon | Ability | Min. level | Range | Tree | Description |
---|---|---|---|---|---|
Smite | Starts with | 30 yards | Holy | Smite an enemy for X to Y Holy damage. | |
Power Word: Fortitude | 1 | 30 yards | Discipline | Power infuses the target, increasing their Stamina by X for 30 min. | |
Shadow Word: Pain | 4 | 30 yards | Shadow | A word of darkness that causes X Shadow damage over 18 sec. | |
Power Word: Shield | 6 | 40 yards | Discipline | Draws on the soul of the party member to shield them, absorbing X damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec. | |
Fade | 8 | Self only | Shadow | Fade out, temporarily reducing all your threat. | |
Renew | 8 | 40 yards | Holy | Heals the target for X over 15 sec. | |
Mind Blast | 10 | 30 yards | Shadow | Blasts the target for X to Y Shadow damage. | |
Resurrection | 10 | 30 yards | Holy | Brings a dead player back to life with X health and Y mana. Cannot be cast when in combat. | |
Inner Fire | 12 | Self only | Discipline | A burst of Holy energy fills the caster, increasing armor by X. Each melee or ranged damage hit against the priest will remove one charge. Lasts 30 min or until 20 charges are used. | |
Cure Disease | 14 | 40 yards | Holy | Removes 1 disease from the friendly target. | |
Psychic Scream | 14 | 8 yards | Shadow | The caster lets out a psychic scream, causing X enemies within 8 yards to flee for 8 sec. Damage caused may interrupt the effect. | |
Heal | 16 | 40 yards | Holy | Heal your target for X to Y. | |
Dispel Magic | 18 | 30 / 40 yards | Discipline | Dispels magic on the target, removing X harmful spell(s) from a friend or X beneficial spell(s) from an enemy. | |
Devouring Plague | 20 | 30 yards | Shadow | Afflicts the target with a disease that causes X Shadow damage over 24 sec. 15% of damage caused by the Devouring Plague heals the caster. This spell can only affect one target at a time. | |
Fear Ward | 20 | 30 yards | Discipline | Wards the friendly target against Fear. The next Fear effect used against the target will fail, using up the ward. Lasts 3 min. | |
Flash Heal | 20 | 40 yards | Holy | Heals a friendly target for X to Y. | |
Holy Fire | 20 | 30 yards | Holy | Consumes the enemy in Holy flames that cause X to Y Holy damage and an additional Z Holy damage over 10 sec. | |
Holy Nova | 20 | 10 yards | Holy | Causes an explosion of holy light around the caster, causing X to Y Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for Z to V. These effects cause no threat. | |
Mind Soothe | 20 | 40 yards | Shadow | Soothes the target, reducing the range at which it will attack you by 10 yards. Only affects Humanoid targets. Lasts 15 sec. | |
Shackle Undead | 20 | 30 yards | Discipline | Shackles the target undead enemy for up to X sec. The shackled unit is unable to move, attack or cast spells. Any damage caused will release the target. Only one target can be shackled at a time. | |
Mind Vision | 22 | 100 yards / unlimited | Shadow | Allows the caster to see through the target's eyes for 1 min. | |
Mana Burn | 24 | 30 yards | Discipline | Destroy 10% of the target's mana (up to a maximum of 20% of your own maximum mana). For each mana destroyed in this way, the target takes 0.5 Shadow damage. | |
Mind Control | 30 | 20 yards | Shadow | Controls a humanoid mind up to level X, but increases the time between attacks by 25%. Lasts up to 1 min. | |
Prayer of Healing | 30 | 30 yards | Holy | A powerful prayer heals party members within 30 yards for X to Y. | |
Shadow Protection | 30 | 30 yards | Shadow | Increases the target's resistance to Shadow spells by X for 10 min. | |
Divine Spirit | 30 | 30 yards | Discipline | Holy power infuses the target, increasing their Spirit by X for 30 min. | |
Abolish Disease | 32 | 40 yards | Holy | Attempts to cure 1 disease effect on the target, and 1 more disease effect every 3 seconds for 12 sec. | |
Levitate | 34 | 30 yards | Discipline | Allows the target to levitate, floating a few feet above the ground. While levitating, the target will fall at a reduced speed and travel over water. Any damage will cancel the effect. Lasts 2 min. | |
Greater Heal | 40 | 40 yards | Holy | A slow casting spell that heals a single target for X to Y. | |
Prayer of Fortitude | 48 | 40 yards | Discipline | Power infuses all party and raid members, increasing their Stamina by X for 1.00 hour. | |
Prayer of Shadow Protection | 56 | 40 yards | Shadow | Power infuses the target's party and raid members, increasing their Shadow resistance by X for 20 min. | |
Prayer of Spirit | 60 | 40 yards | Discipline | Power infuses the target's party and raid members, increasing their Spirit by X for 1.00 hour. | |
Shadow Word: Death | 62 | 30 yards | Shadow | A word of dark binding that inflicts X to Y Shadow damage to the target. If the target is not killed by Shadow Word: Death, the caster takes damage equal to the damage inflicted upon the target. | |
Binding Heal | 64 | 40 yards | Holy | Heals a friendly target and the caster for X to Y. Low threat. | |
Shadowfiend | 66 | 30 yards | Shadow | Creates a shadowy fiend to attack the target. Caster receives mana when the Shadowfiend deals damage. Lasts 15 sec. | |
Prayer of Mending | 68 | 40 yards | Holy | Places a spell on the target that heals them for X the next time they take damage. When the heal occurs, Prayer of Mending jumps to a raid member within 20 yards. Jumps up to 5 times and lasts 30 sec. after each jump. This spell can only be placed on one target at a time. | |
Mass Dispel | 70 | 30 yards | Discipline | Dispels magic in a 15 yard radius, removing 1 harmful spell from each friendly target and 1 beneficial spell from each enemy target. Affects a maximum of 10 friendly targets and 10 enemy targets. This dispel is potent enough to remove Magic effects that are normally undispellable. | |
Mind Sear | 75 | 30 yards | Shadow | Causes an explosion of shadow magic around the enemy target, causing X to Y Shadow damage every 1 sec. for 5 sec. to all enemies within 10 yards around the target. | |
Divine Hymn | 80 | 15 yards | Holy | You recite a Holy hymn, summoning the power of the Divine to assist you in your time of need. Heals 3 nearby lowest-health friendly party or raid targets for X every 2 seconds for 8 seconds, and increases healing done to them by 15% for 8 seconds. Maximum of 12 heals. The Priest must channel to maintain the spell. | |
Hymn of Hope | 80 | 40 yards | Holy | You recite a Holy hymn, restoring hope to those in despair. Restores 3% mana to 3 nearby low mana friendly party or raid targets every 2 seconds for 8 seconds, and temporarily increases their total maximum mana by 20% for 8 seconds. After the effect expires, the mana is lost. Maximum of 12 mana restorations. The Priest must channel to maintain the spell. |
Talent abilities[]
Talent spells are spells or abilities that can be accessed by spending talent points. Some have further ranks that can be purchased from the trainer, while others are simply one-shot abilities. The points listed show the minimum amount of points you need to spend in the tree to access the talent.
Discipline[]
Icon | Ability | Reqs | Description |
---|---|---|---|
Inner Focus | Discipline 10 | When activated, reduces the mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect. | |
Power Infusion | Mental Strength 1 Disclipline 30 |
Infuses the target with power, increasing spell casting speed by 20% and reducing the mana cost of all spells by 20%. Lasts 15 sec. | |
Pain Suppression | Discipline 40 | Instantly reduces a friendly target's threat by 5%, reduces all damage taken by 40% and increases resistance to Dispel mechanics by 65% for 8 sec. | |
Penance | Discipline 50 | Launches a volley of holy light at the target, causing X Holy damage to an enemy, or Y to Z healing to an ally every 1 sec for 2 sec. |
Holy[]
Icon | Ability | Reqs | Description |
---|---|---|---|
Desperate Prayer | Holy 10 | Instantly heals the caster for X to Y. | |
Lightwell | Spirit of Redemption 1 Holy 30 |
Creates a Holy Lightwell. Members of your raid or party can click the Lightwell to restore X health over 6 sec. Attacks done to you equal to 30% of your total health will cancel the effect. Lightwell lasts for 3 min or 10 charges. | |
Circle of Healing | Holy 40 | Heals up to 5 friendly party or raid members within 15 yards of the target for X to Y. | |
Guardian Spirit | Holy 50 | Calls upon a guardian spirit to watch over the friendly target. The spirit increases the healing received by the target by 40%, and also prevents the target from dying by sacrificing itself. This sacrifice terminates the effect but heals the target of 50% of their maximum health. Lasts 10 sec. |
Shadow[]
Icon | Ability | Reqs | Description |
---|---|---|---|
Mind Flay | Shadow 10 | Assault the target's mind with Shadow energy, causing 45 Shadow damage over 3 sec and slowing their movement speed by 50%. | |
Silence | Imp. Psychic Scream 2 Shadow 20 |
Silences the target, preventing them from casting spells for 5 sec. | |
Vampiric Embrace | Shadow 20 | Fills you with the embrace of Shadow energy, causing you to be healed for 15% and other party members to be healed for 3% of any single-target Shadow spell damage you deal for 30 min. | |
Shadowform | Vampiric Embrace 1 Shadow 30 |
Assume a Shadowform, increasing your Shadow damage by 15%, reducing all damage done to you by 15% and threat generated by 30%. However, you may not cast Holy spells while in this form except Cure Disease and Abolish Disease. Grants the periodic damage from your Shadow Word: Pain, Devouring Plague, and Vampiric Touch the ability to critically hit for 100% increased damage. | |
Vampiric Touch | Shadowform 1 Shadow 40 |
Causes X Shadow damage over 15 sec to your target and causes up to 10 party or raid members to gain 0.25% of their maximum mana per second when you deal damage from Mind Blast. In addition, if the Vampiric Touch is dispelled it will cause X damage to the afflicted target. | |
Psychic Horror | Shadow 40 | You terrify the target, causing them to tremble in horror for 3 seconds and drop all their main hand and ranged weapons for 10 seconds. | |
Dispersion | Vampiric Touch 1 Shadow 50 |
You disperse into pure Shadow energy, reducing all damage taken by 90%. You are unable to attack or cast spells, but you regenerate 6% mana every 1 sec for 6 sec. Dispersion can be cast while stunned, feared or silenced and clears all snare and movement impairing effects when cast, and makes you immune to them while dispersed. |
Codex abilities[]
A codex is an item that can teach a new or a specific rank of a learned ability to a priest. These abilities used to be available only via codices. Since patch 2.1.0 they can be learned from a trainer as well.
Icon | Ability | Rank | Req. level | Codex | Description |
---|---|---|---|---|---|
Prayer of Fortitude | 1 | 48 | Codex: Prayer of Fortitude | Power infuses all party and raid members, increasing their Stamina by 43 for 1.00 hour. | |
Greater Heal | 5 | 60 | Codex of Greater Heal V | A slow casting spell that heals a single target for 1966 to 2194. | |
Prayer of Healing | 5 | 60 | Codex of Prayer of Healing V | A powerful prayer heals party members within 30 yards for 997 to 1053. | |
Renew | 10 | 60 | Codex of Renew X | Heals the target for 970 over 15 sec. | |
Prayer of Fortitude | 2 | 60 | Codex: Prayer of Fortitude II | Power infuses all party and raid members, increasing their Stamina by 54 for 1.00 hour. | |
Prayer of Shadow Protection | 1 | 60 | Codex: Prayer of Shadow Protection | Power infuses the target's party and raid members, increasing their Shadow resistance by 60 for 20 min. | |
Prayer of Fortitude | 3 | 70 | Codex: Prayer of Fortitude III | Power infuses all party and raid members, increasing their Stamina by 79 for 1.00 hour. | |
Prayer of Shadow Protection | 2 | 70 | Codex: Prayer of Shadow Protection II | Power infuses the target's party and raid members, increasing their Shadow resistance by 70 for 20 min. |
List of abilities by type[]
Key
- He = Healing
- Ho = Holy Magic
- Sh = Shadow Magic
- Ds = Discipline
Healing[]
Spell | Level | Type | Description |
---|---|---|---|
Lesser Heal | 1 | He/Ho | Heal your target for 47 to 58. |
Renew | 8 | He/Ho | Heals the target of 45 damage over 15 sec. |
Heal | 16 | He/Ho | Heal your target for 295 to 341. |
Flash Heal | 20 | He/Ho | Heals a friendly target for 193 to 237. |
Prayer of Healing | 30 | He/Ho | A powerful prayer heals nearby party members for 301 to 321. |
Spirit of Redemption | 30+ | He/Ho | Increases total Spirit by 5%, and upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies. |
Greater Heal | 40 | He/Ho | A slow casting spell that heals a single target for 1201 to 1353. |
Binding Heal | 64 | He/Ho | A fast casting spell that heals a single target and the caster for 1042 to 1338. |
Prayer of Mending | 68 | He/Ho | Places a spell on the target that heals them for 800 the next time they take damage. When the heal occurs, Prayer of Mending jumps to a raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. |
Buffs[]
Spell | Level | Type | Description |
---|---|---|---|
Power Word: Fortitude | 1 | Ds | Power infuses the target increasing their Stamina by 3 for 30 min. |
Power Word: Shield | 6 | Ds | Draws on the soul of the party member to shield them, absorbing 44 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec. |
Inner Fire | 12 | Ds | A burst of Holy energy fills the caster, increasing his armour by 210 for the next ten mins or 20 hits the caster receives |
Inner Focus | 20+ | Ds | When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect. |
Divine Spirit | 30+ | Ds | Holy power infuses the target, increasing their Spirit by 23 for 30 minutes. |
Vampiric Embrace | 30+ | Sh | Fills you with the embrace of Shadow energy, causing you to be healed for 15% and other party members to be healed for 3% of any single-target Shadow spell damage you deal for 30 min. |
Shadowform | 40+ | Sh | Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may only cast Shadow and Discipline spells while in this form. |
Prayer of Fortitude | 48 | Ds | Power infuses all party and raid members, increasing their Stamina by X for 1.00 hour. |
Prayer of Shadow Protection | 56 | Sh | Power infuses the target's party and raid members, increasing their Shadow resistance by X for 20 min. |
Prayer of Spirit | 60 | Ds | Power infuses the target's party and raid members, increasing their Spirit by X for 1.00 hour. |
Debuffs[]
Spell | Level | Type | Description |
---|---|---|---|
Silence | 30+ | Sh | Silence the target, preventing them from casting spells for 5 seconds. |
Vampiric Touch | 50+ | Sh | Causes 450 Shadow damage over 15 sec to your target and causes all party members to gain mana equal to 5% of any Shadow spell damage you deal. Lasts 15 sec. |
Direct damage[]
Spell | Level | Type | Description | |
---|---|---|---|---|
Smite | 1 | Ho |
Smite an enemy for 15 to 20 Holy damage. | |
Mind Blast | 10 | Sh | Blasts the target for 39 to 43 Shadow damage. | |
Holy Fire | 20 | Ho | Consumes the enemy in flames that cause 90 to 116 Holy damage and an additional 28 Holy damage over 8 seconds. | |
Shadow Word: Death | 62 | Sh | An instant casting spell that damages a single target for 450 to 522. If the target survives the spell, the caster receives the same amount of damage dealt. |
Damage over time[]
Spell | Level | Type | Description |
---|---|---|---|
Shadow Word: Pain | 4 | Sh | A word of darkness that causes 30 damage over 18 sec. |
Holy Fire | 20 | Ho | Consumes the enemy in flames that cause 90 to 116 Holy damage and an additional 28 Holy damage over 8 seconds. |
Mind Flay | 20+ | Sh | Assault the target's mind with Shadow energy, causing 75 damage over 3 seconds and slowing the target to 50% of their movement speed. |
Devouring Plague | 20 | Sh | Afflicts the target with a disease that causes 152 Shadow damage over 24 sec. Damage caused by the Devouring Plague heals the caster. |
Mana drains[]
Spell | Level | Type | Description |
---|---|---|---|
Mana Burn | 24 | Ds | Drains 191 to 203 mana from a target. For each mana drained in this way, the target takes 0.5 damage. |
Aggro control[]
Spell | Level | Type | Description |
---|---|---|---|
Fade | 8 | Sh | Fade out, discouraging enemies from attacking you for 10 sec. |
Mind Soothe | 20 | Sh | Soothes the target, reducing the range at which it will attack you by 10 yards. Only affects targets level 40 or lower. Lasts 15 sec. |
Holy Nova | 20+ | Ho | Causes an explosion of holy light around the caster, causing 112 to 130 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 182 to 210. These effects cause no threat. |
Crowd control[]
Spell | Level | Type | Description |
---|---|---|---|
Psychic Scream | 14 | Sh | The caster lets out a psychic scream, causing 2 nearby enemies to flee for 8 sec. |
Shackle Undead | 20 | Ds | Shackles a single target undead enemy for up to 30 seconds, preventing them from moving or casting any spells. |
Mind Control | 30 | Sh | Controls a humanoid mind up to level 32, but slows its attack speed by 25%. Lasts up to 1 min. |
Cures[]
Spell | Level | Type | Description |
---|---|---|---|
Resurrection | 10 | Ho | Brings a dead player back to life with 70 health and 135 mana. Cannot be cast when in combat. |
Cure Disease | 14 | Ho | Removes 1 disease from the friendly target. |
Abolish Disease | 32 | Ho | Attempts to cure 1 disease effect every 5 seconds for 20 sec. |
Utility[]
Spell | Level | Type | Description |
---|---|---|---|
Dispel Magic | 18 | Ds | Dispels magic on the target, removing 1 harmful spell from a friend or 1 beneficial spell from an enemy.(Rank Two dispels 2 Harmful Spells and 2 Beneficial) |
Mind Vision | 22 | Sh | Allows the caster to see through the target's eyes for 1 min. |
Levitate | 34 | Ds | Allows the caster to levitate, floating a few feet above the ground. While levitating, you will fall at a reduced speed and travel over water-like surfaces. Any damage will cancel the effect. Lasts 2 min. |
Mass Dispel | 70 | Ho | Dispels magic in a 15 yard radius, removing 1 harmful spell from each friendly target and 1 beneficial spell from each enemy target. |
Instant[]
Spell | Level | Type | Description |
---|---|---|---|
Power Word: Fortitude | 1 | Ds | Power infuses the target, increasing their stamina by X for 30 minutes. |
Shadow Word: Pain | 4 | Sh | A word of darkness that causes X Shadow damage over 18 seconds. |
Power Word: Shield | 6 | Ds | Draws on the soul of the party member to shield them, absorbing X damage. Lasts 30 seconds. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 seconds. |
Fade | 8 | Sh | Fade out, discouraging enemies from attacking you for 10 seconds. |
Renew | 8 | He | Heals the target for X over 15 seconds. |
Inner Fire | 12 | Ds | A burst of Holy energy fills the caster, increasing armor by X. Each melee or ranged damage hit against the priest will remove one charge. Lasts 10 minutes or until 20 charges are used. |
Psychic Scream | 14 | Sh | The caster lets out a psychic scream, causing X enemies within 8 yards to flee for 8 seconds. Damage caused may interrupt the effect. |
Dispel Magic | 18 | Ds | Dispels magic on the target, removing X harmful spells from a friend or X beneficial spells from an enemy. |
Fear Ward | 20 | Ds | Wards the friendly target against Fear. The next Fear effect used against the target will fail, using up the ward. Lasts 3 minutes. |
Mind Soothe | 20 | Sh | Soothes the target, reducing the range at which it will attack you by 10 yards. Only affects Humanoid targets level X or lower. Lasts 15 seconds. |
Shadow Protection | 30 | Sh | Increases the target's resistance to Shadow spells by X for 10 minutes. |
Abolish Disease | 32 | Ho | Attempts to cure 1 disease effect on the target, and 1 more disease effect every 5 seconds for 20 seconds. |
Levitate | 34 | Ds | Allows the caster to levitate, floating a few feet above the ground. While levitating, you will fall at a reduced speed and travel over water. Any damage will cancel the effect. Lasts 2 minutes. Requires a Light Feather. |
Shadow Word: Death | 62 | Sh | A word of dark binding that inflicts X to Y Shadow damage to the target. If the target is not killed by Shadow Word: Death, the caster takes damage equal to the damage inflicted upon the target. |
Shadowfiend | 66 | Sh | Creates a shadowy fiend to attack the target. Caster receives mana when the Shadowfiend deals damage. Lasts 15 seconds. |
Prayer of Mending | 68 | He | Places a spell on the target that heals them for 800 the next time they take damage. When the heal occurs, Prayer of Mending jumps to a raid member within 20 yards. Jumps up to 5 times and lasts 30 seconds after each jump. This spell can only be placed on one target at a time. |
Inner Focus | 20 | Ds | (11 point talent) When activated, reduces the mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect. |
Divine Spirit | 30 | Ds | (21 point talent) Holy power infuses the target, increasing their Spirit by X for 30 minutes. |
Power Infusion | 40 | Ds | (31 point talent) Infuses the target with power, increasing spell casting speed by 20% and reducing the mana cost of all spells by 20%. Lasts 15 seconds. |
Pain Suppression | 50 | Ds | (41 point talent) Instantly reduces a friendly target's threat by 5%, reduces all damage taken by 40% and increases resistance to Dispel mechanics by 65% for 8 seconds. |
Holy Nova | 20 | Ho | (11 point talent) Causes an explosion of holy light around the caster, causing X to Y Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for Z to V. These effects cause no threat. |
Circle of Healing | 50 | He | (41 point talent) Heals a friendly target and that target's party members within 15 yards of the target for X to Y. |
Silence | 30 | Sh | (21 point talent) Silences the target, preventing them from casting spells for 5 seconds. |
Vampiric Embrace | 30 | Sh | (21 point talent) Afflicts your target with Shadow energy that causes all party members to be healed for 15% of any Shadow spell damage you deal for 1 minute. |
Shadowform | 40 | Sh | (31 point talent) Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form. |
Prayer of Fortitude | 48 | Ds | Power infuses all party and raid members, increasing their Stamina by X for 1.00 hour. |
Prayer of Shadow Protection | 56 | Sh | Power infuses the target's party and raid members, increasing their Shadow resistance by X for 20 min. |
Prayer of Spirit | 60 | Ds | Power infuses the target's party and raid members, increasing their Spirit by X for 1.00 hour. |
Racial abilities[]
- This section contains information removed from the game and is kept for historical purposes only.
Prior to patch 3.0.2, priests got two additional spells according to their race, first at level 10 and then at level 20. In Wrath of the Lich King, most of these racial spells were removed from the game while a few got revamped. Desperate Prayer replaced Holy Nova as a Holy talent (the latter spell became a basic priest spell), while Symbol of Hope and Devouring Plague were retooled and made basic priest spells. All other racial abilities were removed from the game.
Spell | Level | Races | Description |
---|---|---|---|
Desperate Prayer | 10 | Dwarf Human |
Instantly heals the caster for X to Y. 10 minute cooldown. |
Starshards | 10 | Night Elf | Rains starshards down on the enemy target's head, causing X Arcane damage over 15 sec. No mana cost, 30 sec cooldown. |
Touch of Weakness | 10 | Undead Blood Elf |
The next damaging melee attack against the caster will cause X Shadow damage and reduce the damage caused by the attacker by Y for 2 min. |
Hex of Weakness | 10 | Troll | Weakens the target enemy, reducing damage caused by X and reduces effectiveness of healing spells by 20% for 2 minutes. |
Symbol of Hope | 10 | Draenei | Greatly increase the morale of the party members. Gives them up to X mana every 5 secs for 15 secs. 5 min cooldown. |
Chastise | 20 | Dwarf Draenei |
Chastise the target, causing X to Y Holy damage and Incapacitates them for up to 2 sec. Any damage caused will awaken the target. Only works against Humanoids. This spell causes very low threat. |
Feedback | 20 | Human | The priest becomes surrounded with anti-magic energy. Any successful spell cast against the priest will burn X of the attacker's Mana, causing 1 Shadow damage for each point of Mana burned. Lasts 15 sec. |
Elune's Grace | 20 | Night Elf | Reduce chance to be hit by melee and ranged attacks by 20% for 15 seconds |
Devouring Plague | 20 | Undead | Afflicts the target with a disease that causes X Shadow damage over 24 seconds. Damage caused by the Devouring Plague heals the caster. |
Shadowguard | 20 | Troll | The caster is surrounded by shadows. When a melee or ranged attacker hits the caster, the attacker will be struck for X Shadow damage. Attackers can only be damaged once every few seconds. 3 charges. Lasts 10 minutes. |
Consume Magic | 20 | Blood Elf | Dispels one beneficial Magic effect from the caster and gives them X to Y mana. 2 min cooldown. |
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