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As priests are mana based spell-casters, their abilities vary greatly. This is dependent on choices of specialization and tree selection. For instance healers focus more on healing, protection, buffing and the removal of harmful buffs, wheres Shadow priests are experts in direct and damage over time, as well as indirect healing.

For detailed information on each spell and its rank advancements, click on the spell title.

Mists of Pandaria[]

Mists of Pandaria This section concerns content exclusive to Mists of Pandaria.

For talent-granted abilities, see Priest talents.

Overall abilities[]

Icon Ability Min Level Description
Spell holy holysmite Smite Starts with Smite an enemy for X Holy damage.
Spell shadow shadowwordpain Shadow Word: Pain 3 A word of darkness that causes X Shadow damage instantly, and an additional X Shadow damage over 18 sec.
Spell holy powerwordshield Power Word: Shield 5 Draws on the soul of the friendly target to shield them, absorbing X damage. Lasts 15 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.
Spell holy flashheal Flash Heal 7 Heals a friendly target for X.
Spell holy innerfire Inner Fire 9 A burst of Holy energy fills the caster, increasing the armor value from items by 60% and spell power by 10%.
Spell holy healingfocus Divine Focus 10 Reduces the pushback suffered from damaging attacks while casting any Priest spell by 70%.
Spell shadow psychicscream Psychic Scream 12 The caster lets out a psychic scream, causing 5 enemies within 8 yards to flee for 8 sec. Damage caused may interrupt the effect.
Spell holy resurrection Resurrection 18 Brings a dead ally back to life with 35% health and mana. Cannot be cast when in combat.
Spell holy wordfortitude Power Word: Fortitude 22 Infuses the target with vitality, increasing Stamina by 10% for 1 hour. If the target is in your party or raid, all party and raid members will be affected.
Spell magic lesserinvisibilty Fade 24 Fade out, temporarily removing all your threat for 10 sec.
Spell nature nullifydisease Dispel Magic 26 Dispels Magic on the enemy target, removing 1 beneficial Magic effect.
Spell holy renew Renew 26 Heals the target for X every 3 sec for 12 sec.
Spell nature slow Shackle Undead 32 Shackles the target undead enemy for up to 50 sec. The shackled unit is unable to move, attack or cast spells. Any damage caused will release the target. Only one target can be shackled at a time.
Spell holy layonhands Levitate 34 Allows the friendly party or raid target to levitate, floating a few feet above the ground. While levitating, the target will fall at a reduced speed and travel over water. Any damage will cancel the effect. Lasts 10 min.
Spell holy mindvision Mind Vision 42 Allows the caster to see through the target's eyes for 1 min. Will not work if the target is in another instance or on another continent.
Spell shadow shadowfiend Shadowfiend 42 Creates a shadowy fiend to attack the target. Caster receives 3% mana when the Shadowfiend attacks. Lasts 12 sec.
Spell shadow demonicfortitude Shadow Word: Death 46 A word of dark binding that inflicts X Shadow damage to the target. Only usable on enemies that have less than 20% health.
Spell holy blindingheal Binding Heal 48 Heals a friendly target and the caster for X. Low threat.
Spell holy spiritualguidence Mysticism 50 Increases your Intellect by 5%.
Spell holy excorcism Fear Ward 54 Wards the friendly target against Fear. The next Fear effect used against the target will fail, using up the ward. Lasts 3 min.
Spell holy symbolofhope Hymn of Hope 66 Restores 2% mana to 3 nearby low mana friendly party or raid targets every 2 sec for 8 sec, and increases their total maximum mana by 15% for 8 sec. Maximum of 12 mana restores. The Priest must channel to maintain the spell.
Spell holy prayerofmendingtga Prayer of Mending 68 Places a spell on the target that heals them for X the next time they take damage. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time.
Spell arcane massdispel Mass Dispel 72 Dispels magic in a 15 yard radius, removing all harmful spells from each friendly target and 1 beneficial spell from each enemy target. Affects a maximum of 10 friendly targets and 10 enemy targets. This dispel is potent enough to remove Magic effects that are normally undispellable.
Spell shadow mindshear Mind Sear 76 Causes an explosion of shadow magic around the target, causing X Shadow damage every 1 sec for 5 sec to all enemies within 10 yards around the target.
Priest icon innewill Inner Will 80 A burst of Holy energy fills the caster, reducing the mana cost of instant cast spells by 15% and increasing your movement speed by 10%. You can only have Inner Will or Inner Fire active at a time.
Priest spell leapoffaith a Leap of Faith 84 You pull the spirit of the friendly party or raid target to you, instantly moving them directly in front of you.
Spell priest voidshift Void Shift 87 You and the currently targeted party or raid member swap health percentages. Increases the lower health percentage of the two to 25% if below that amount.

Discipline abilities[]

Mists of Pandaria This section concerns content exclusive to Mists of Pandaria.

Icon Ability Min Level Description
Spell holy penance Penance 10 Launches a volley of holy light at the target, causing X Holy damage to an enemy, or healing to an ally instantly and every 1 sec for 2 sec.
Spell holy rapture Rapture 10 Removes the cooldown on Power Word: Shield. In addition, when your Power Word: Shield is completely absorbed or dispelled you are instantly energized with mana equal to 150% of your Spirit. This effect can only occur once every 12 sec.
Spell holy sealofwrath Divine Fury 16 Increases your chance to hit with Penance, Smite, Power Word: Solace, Cascade, Divine Star, Halo, and Holy Fire by 15%.
Spell holy searinglight Holy Fire 18 Consumes the enemy in Holy flames that cause X Holy damage and an additional X Holy damage over 7 sec.
Spell holy dispelmagic Purify 22 Dispels harmful effects on the target, removing all Magic and Disease effects.
Spell holy devineaegis Divine Aegis 24 Critical heals and all heals from Prayer of Healing create a protective shield on the target, absorbing 30% of the amount healed. Lasts 15 sec.
Spell holy lesserheal Heal 28 Heal your target for X.
Ability shaman astralshift Spirit Shell 28 For the next 15 sec, your Heal, Flash Heal, Greater Heal, and Prayer of Healing no longer heal but instead create absorption shields that last 15 sec.
Spell holy greaterheal Greater Heal 34 A slow casting spell that heals a single target for X.
Spell frost windwalkon Inner Focus 36 Reduces the mana cost of your next Flash Heal, Greater Heal or Prayer of Healing by 25% and increases its critical effect chance by 100%.
Spell holy divineillumination Evangelism 44 When you deal direct damage with Smite or Holy Fire you gain Evangelism. Stacks up to 5 times. Lasts for 20 sec.
Evangelism: Increases the damage done by your Smite and Holy Fire spells by 4% and reduces the mana cost of those spells by 6%.
Spell holy hopeandgrace Grace 45 Your Flash Heal, Greater Heal, Heal and Penance spells bless the target with Grace, increasing all healing received from the Priest by 10%. This effect will stack up to 3 times. Effect lasts 15 sec.
Spell holy prayerofhealing02 Prayer of Healing 46 A powerful prayer heals the friendly target's party members within 30 yards for X.
Ability priest archangel Archangel 50 Consumes your Evangelism, increasing your healing done by 5% for each Evangelism consumed for 18 sec.
Spell holy ashestoashes Strength of Soul 52 When you heal a target with your Heal, Greater Heal or Flash Heal spell, the duration of the Weakened Soul debuff on the target is reduced by 2 sec.
Spell holy painsupression Pain Suppression 58 Instantly reduces a friendly target's threat by 5%, and reduces all damage they take by 40% for 8 sec.
Ability priest atonement Atonement 60 When you deal damage with Smite, Holy Fire, and Penance, you instantly heal a nearby low health friendly target within 15 yards from the enemy target for 100% of the damage dealt. If the Priest is healed through Atonement, the effect is reduced by 50%.
Spell holy borrowedtime Borrowed Time 62 Grants 15% spell haste for your next spell after casting Power Word: Shield. Lasts for 6 sec.
Spell holy powerwordbarrier Power Word: Barrier 70 Summons a holy barrier on the target location that reduces all damage done to friendly targets by 25%. While within the barrier, spellcasting will not be interrupted by damage. The barrier lasts for 10 sec.
Ability mage studentofthemind Train of Thought 78 When you heal with Greater Heal, the cooldown of your Inner Focus is reduced by 5 sec. When you Smite, the cooldown of your Penance is reduced by 0.5 sec.
Spell holy powerwordshield Mastery: Shield Discipline 80 Increases the potency of all your damage absorption spells by 20%.

Holy abilities[]

Mists of Pandaria This section concerns content exclusive to Mists of Pandaria.

Icon Ability Min Level Description
Spell holy chastise Holy Word: Chastise 10 Chastise the target for X Holy damage, and disorients them for 3 sec.
Spell holy sealofwrath Divine Fury 16 Increases your chance to hit with Penance, Smite, Power Word: Solace, Cascade, Divine Star, Halo, and Holy Fire by 15%.
Spell holy searinglight Holy Fire 18 Consumes the enemy in Holy flames that cause X Holy damage and an additional X Holy damage over 7 sec.
Spell holy dispelmagic Purify 22 Dispels harmful effects on the target, removing all Magic and Disease effects.
Ability shaman astralshift Spirit Shell 28 For the next 15 sec, your Heal, Flash Heal, Greater Heal, and Prayer of Healing no longer heal but instead create absorption shields that last 15 sec.
Inv enchant essenceeternallarge Spirit of Redemption 30 Upon death, the Priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the Priest can cast any healing spell free of cost. When the effect ends, the Priest dies.
Spell holy greaterheal Greater Heal 34 A slow casting spell that heals a single target for X.
Spell holy serendipity Serendipity 34 When you heal with Binding Heal or Flash Heal, the cast time of your next Greater Heal or Prayer of Healing spell is reduced by 20% and mana cost reduced by 10%. Stacks up to 2 times. Lasts 20 sec.
Spell holy summonlightwell Lightwell 36 Creates a Holy Lightwell. Friendly players can click the Lightwell to restore X health over 6 sec. Attacks done to you equal to 30% of your total health will cancel the effect. Lightwell lasts for 3 min or 15 charges.
Spell holy prayerofhealing02 Prayer of Healing 46 A powerful prayer heals the friendly target's party members within 30 yards for X.
Spell holy circleofrenewal Circle of Healing 50 Heals up to 5 friendly party or raid members within 30 yards of the target for X. Prioritizes healing the most injured party members.
Priest icon chakra red Chakra: Chastise 56 Increases the damage done by your Shadow and Holy spells by 15%, grants a 10% chance for Smite to reset the cooldown of Holy Word: Chastise, reduces the mana cost of Smite and Holy Fire by 75%, and transforms your Holy Word spell back into Holy Word: Chastise.
Holy Word: Chastise: Chastise the target for 627 to 702 (+ 61.4% of SpellPower) Holy damage, and disorients them for 3 sec. 30 sec cooldown.
Priest icon chakra blue Chakra: Sanctuary 56 Increases the healing done by your area of effect healing spells by 15%, reduces the cooldown of your Circle of Healing spell by 2 sec, and transforms your Holy Word: Chastise spell into Holy Word: Sanctuary.
Holy Word: Sanctuary: Blesses the ground with Divine light, healing all within it for X every 2 sec for 30 sec. Only one Sanctuary can be active at any one time. 40 sec cooldown.
Priest icon chakra Chakra: Serenity 56 Increases the healing done by your single-target healing spells by 15%, causes them to refresh the duration of your Renew on the target, and transforms your Holy Word: Chastise spell into Holy Word: Serenity.
Holy Word: Serenity: Instantly heals the target for X, and increases the critical effect chance of your healing spells on the target by 25% for 6 sec. 15 sec cooldown.
Spell holy renew Rapid Renewal 64 Your Renew heals for an additional 15%, instantly heals the target for 15% of the total periodic effect, and has a 0.5 sec reduced global cooldown.
Spell holy guardianspirit Guardian Spirit 70 Calls upon a guardian spirit to watch over the friendly target. The spirit increases the healing received by the target by 60%, and also prevents the target from dying by sacrificing itself. This sacrifice terminates the effect but heals the target of 50% of their maximum health. Lasts 10 sec.
Spell holy divinehymn Divine Hymn 78 Heals 5 nearby lowest health friendly party or raid targets within 40 yards for X every 2 sec for 8 sec, and increases healing done to them by 10% for 8 sec. The Priest must channel to maintain the spell.
Spell holy aspiration Mastery: Echo of Light 80 Your direct healing spells heal for an additional 10% over 6 sec.

Shadow abilities[]

Mists of Pandaria This section concerns content exclusive to Mists of Pandaria.

Icon Ability Min Level Description
Spell shadow siphonmana Mind Flay 10 Assault the target's mind with Shadow energy, causing X Shadow damage over 3 sec and slowing their movement speed by 50%.
Spell holy divinespirit Spiritual Precision 20 Grants hit equal to any Spirit gained from items or effects.
Spell shadow devouringplague Devouring Plague 21 Consumes all of the caster's Shadow Orbs to deal X Shadow damage and an additional X Shadow damage every 1 sec for 6 sec. Also heals the caster for 1% of their maximum health when it deals periodic damage. Damage and healing increased based on the number of Shadow Orbs consumed.
Spell priest shadoworbs Shadow Orbs 21 Generated by Mind Blast and Shadow Word: Death. Used to cast Devouring Plague and empower Psychic Horror.
Spell shadow unholyfrenzy Mind Blast 21 Blasts the target for X Shadow damage and generates 1 Shadow Orb.
Spell shadow shadowform Shadowform 24 Assume a Shadowform, increasing your Shadow damage by 20%, reducing all damage done to you by 15%, and increasing all party and raid members spell haste by 5%. However, you may not cast Holy spells while in this form.
Spell holy stoicism Vampiric Touch 28 Causes X Shadow damage over 15 sec. Each time Vampiric Touch deals damage the caster gains 2% of maximum mana.
Ability priest shadowyapparition Shadowy Apparitions 42 When you deal critical periodic damage with your Shadow Word: Pain, you have a 100% chance to summon a shadow version of yourself which will slowly move towards a target which is afflicted by your Shadow Word: Pain. Once reaching the target, it will instantly deal X Shadow damage. You can have up to 3 Shadowy Apparitions active at a time.
Spell priest mindspike Mind Spike 44 Blasts the target for X Shadowfrost damage, but extinguishes your Shadow damage-over-time effects from the target in the process.
Ability priest silence Silence 52 Silences the target, preventing them from casting spells for 5 sec. Non-player victim spellcasting is also interrupted for 3 sec.
Spell shadow dispersion Dispersion 60 You disperse into pure Shadow energy, reducing all damage taken by 90%. You are unable to attack or cast spells, but you regenerate 6% mana every 1 sec for 6 sec. Dispersion can be cast while stunned, feared or silenced. Clears all snare and movement impairing effects when cast, and makes you immune to them while dispersed.
Spell shadow psychichorrors Psychic Horror 74 Consumes all Shadow Orbs to terrify the target, causing them to tremble in horror for 1 sec plus 1 sec per Shadow Orb consumed and to drop their weapons and shield for 10 sec.
Spell shadow unsummonbuilding Vampiric Embrace 78 Fills you with the embrace of Shadow energy, causing you and your allies to be healed for 50% of any single-target Shadow spell damage you deal, split evenly between them. Lasts 15 sec.
Inv chaos orb Mastery: Shadowy Recall 80 Gives your periodic shadow damage spells a 14.4% chance to deal damage twice, each time they deal damage.

Glyph-taught abilities[]

Mists of Pandaria This section concerns content exclusive to Mists of Pandaria.

Icon Ability Source Description
Spell holy holynova Holy Nova Glyph of Holy Nova Causes an explosion of holy light around the caster, causing X Holy damage to all enemy targets within 10 yards and healing up to 5 targets within 10 yards for X. Healing is divided among the number of targets healed. These effects cause no threat.
Spell shadow soothingkiss Confession Glyph of Confession Compels a friendly target to confess a secret.

Pre-Mists of Pandaria[]

Trainable abilities[]

Icon Ability Min. level Range Tree Description
Spell Holy HolySmite Smite Starts with 30 yards Holy Smite an enemy for X to Y Holy damage.
Spell Holy WordFortitude Power Word: Fortitude 1 30 yards Discipline Power infuses the target, increasing their Stamina by X for 30 min.
Spell Shadow ShadowWordPain Shadow Word: Pain 4 30 yards Shadow A word of darkness that causes X Shadow damage over 18 sec.
Spell Holy PowerWordShield Power Word: Shield 6 40 yards Discipline Draws on the soul of the party member to shield them, absorbing X damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.
Spell Magic LesserInvisibilty Fade 8 Self only Shadow Fade out, temporarily reducing all your threat.
Spell Holy Renew Renew 8 40 yards Holy Heals the target for X over 15 sec.
Spell Shadow UnholyFrenzy Mind Blast 10 30 yards Shadow Blasts the target for X to Y Shadow damage.
Spell Holy Resurrection Resurrection 10 30 yards Holy Brings a dead player back to life with X health and Y mana. Cannot be cast when in combat.
Spell Holy InnerFire Inner Fire 12 Self only Discipline A burst of Holy energy fills the caster, increasing armor by X. Each melee or ranged damage hit against the priest will remove one charge. Lasts 30 min or until 20 charges are used.
Spell Holy NullifyDisease Cure Disease 14 40 yards Holy Removes 1 disease from the friendly target.
Spell Shadow PsychicScream Psychic Scream 14 8 yards Shadow The caster lets out a psychic scream, causing X enemies within 8 yards to flee for 8 sec. Damage caused may interrupt the effect.
Spell Holy Heal Heal 16 40 yards Holy Heal your target for X to Y.
Spell Holy DispelMagic Dispel Magic 18 30 / 40 yards Discipline Dispels magic on the target, removing X harmful spell(s) from a friend or X beneficial spell(s) from an enemy.
Spell Shadow DevouringPlague Devouring Plague 20 30 yards Shadow Afflicts the target with a disease that causes X Shadow damage over 24 sec. 15% of damage caused by the Devouring Plague heals the caster. This spell can only affect one target at a time.
Spell Holy Excorcism Fear Ward 20 30 yards Discipline Wards the friendly target against Fear. The next Fear effect used against the target will fail, using up the ward. Lasts 3 min.
Spell Holy FlashHeal Flash Heal 20 40 yards Holy Heals a friendly target for X to Y.
Spell Holy SearingLight Holy Fire 20 30 yards Holy Consumes the enemy in Holy flames that cause X to Y Holy damage and an additional Z Holy damage over 10 sec.
Spell Holy HolyNova Holy Nova 20 10 yards Holy Causes an explosion of holy light around the caster, causing X to Y Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for Z to V. These effects cause no threat.
Spell Holy MindSooth Mind Soothe 20 40 yards Shadow Soothes the target, reducing the range at which it will attack you by 10 yards. Only affects Humanoid targets. Lasts 15 sec.
Spell Nature Slow Shackle Undead 20 30 yards Discipline Shackles the target undead enemy for up to X sec. The shackled unit is unable to move, attack or cast spells. Any damage caused will release the target. Only one target can be shackled at a time.
Spell Holy MindVision Mind Vision 22 100 yards / unlimited Shadow Allows the caster to see through the target's eyes for 1 min.
Spell Shadow ManaBurn Mana Burn 24 30 yards Discipline Destroy 10% of the target's mana (up to a maximum of 20% of your own maximum mana). For each mana destroyed in this way, the target takes 0.5 Shadow damage.
Spell Shadow ShadowWordDominate Mind Control 30 20 yards Shadow Controls a humanoid mind up to level X, but increases the time between attacks by 25%. Lasts up to 1 min.
Spell Holy PrayerOfHealing02 Prayer of Healing 30 30 yards Holy A powerful prayer heals party members within 30 yards for X to Y.
Spell Shadow AntiShadow Shadow Protection 30 30 yards Shadow Increases the target's resistance to Shadow spells by X for 10 min.
Spell Holy DivineSpirit Divine Spirit 30 30 yards Discipline Holy power infuses the target, increasing their Spirit by X for 30 min.
Spell Nature NullifyDisease Abolish Disease 32 40 yards Holy Attempts to cure 1 disease effect on the target, and 1 more disease effect every 3 seconds for 12 sec.
Spell Holy LayOnHands Levitate 34 30 yards Discipline Allows the target to levitate, floating a few feet above the ground. While levitating, the target will fall at a reduced speed and travel over water. Any damage will cancel the effect. Lasts 2 min.
Spell Holy GreaterHeal Greater Heal 40 40 yards Holy A slow casting spell that heals a single target for X to Y.
Spell Holy PrayerOfFortitude Prayer of Fortitude 48 40 yards Discipline Power infuses all party and raid members, increasing their Stamina by X for 1.00 hour.
Spell Holy PrayerofShadowProtection Prayer of Shadow Protection 56 40 yards Shadow Power infuses the target's party and raid members, increasing their Shadow resistance by X for 20 min.
Spell Holy PrayerofSpirit Prayer of Spirit 60 40 yards Discipline Power infuses the target's party and raid members, increasing their Spirit by X for 1.00 hour.
Spell Shadow DemonicFortitude Shadow Word: Death 62 30 yards Shadow A word of dark binding that inflicts X to Y Shadow damage to the target. If the target is not killed by Shadow Word: Death, the caster takes damage equal to the damage inflicted upon the target.
Spell Holy BlindingHeal Binding Heal 64 40 yards Holy Heals a friendly target and the caster for X to Y. Low threat.
Spell Shadow Shadowfiend Shadowfiend 66 30 yards Shadow Creates a shadowy fiend to attack the target. Caster receives mana when the Shadowfiend deals damage. Lasts 15 sec.
Spell Holy PrayerOfMendingtga Prayer of Mending 68 40 yards Holy Places a spell on the target that heals them for X the next time they take damage. When the heal occurs, Prayer of Mending jumps to a raid member within 20 yards. Jumps up to 5 times and lasts 30 sec. after each jump. This spell can only be placed on one target at a time.
Spell Arcane MassDispel Mass Dispel 70 30 yards Discipline Dispels magic in a 15 yard radius, removing 1 harmful spell from each friendly target and 1 beneficial spell from each enemy target. Affects a maximum of 10 friendly targets and 10 enemy targets. This dispel is potent enough to remove Magic effects that are normally undispellable.
Spell Shadow MindShear Mind Sear 75 30 yards Shadow Causes an explosion of shadow magic around the enemy target, causing X to Y Shadow damage every 1 sec. for 5 sec. to all enemies within 10 yards around the target.
Spell Holy DivineHymn Divine Hymn 80 15 yards Holy You recite a Holy hymn, summoning the power of the Divine to assist you in your time of need. Heals 3 nearby lowest-health friendly party or raid targets for X every 2 seconds for 8 seconds, and increases healing done to them by 15% for 8 seconds. Maximum of 12 heals. The Priest must channel to maintain the spell.
Spell Holy SymbolOfHope Hymn of Hope 80 40 yards Holy You recite a Holy hymn, restoring hope to those in despair. Restores 3% mana to 3 nearby low mana friendly party or raid targets every 2 seconds for 8 seconds, and temporarily increases their total maximum mana by 20% for 8 seconds. After the effect expires, the mana is lost. Maximum of 12 mana restorations. The Priest must channel to maintain the spell.

Talent abilities[]

Talent spells are spells or abilities that can be accessed by spending talent points. Some have further ranks that can be purchased from the trainer, while others are simply one-shot abilities. The points listed show the minimum amount of points you need to spend in the tree to access the talent.

Discipline[]

Icon Ability Reqs Description
Spell Frost WindWalkOn Inner Focus Discipline 10 When activated, reduces the mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.
Spell Holy PowerInfusion Power Infusion Mental Strength 1
Disclipline 30
Infuses the target with power, increasing spell casting speed by 20% and reducing the mana cost of all spells by 20%. Lasts 15 sec.
Spell Holy PainSupression Pain Suppression Discipline 40 Instantly reduces a friendly target's threat by 5%, reduces all damage taken by 40% and increases resistance to Dispel mechanics by 65% for 8 sec.
Spell Holy Penance Penance Discipline 50 Launches a volley of holy light at the target, causing X Holy damage to an enemy, or Y to Z healing to an ally every 1 sec for 2 sec.

Holy[]

Icon Ability Reqs Description
Spell Holy Restoration Desperate Prayer Holy 10 Instantly heals the caster for X to Y.
Spell Holy SummonLightwell Lightwell Spirit of Redemption 1
Holy 30
Creates a Holy Lightwell. Members of your raid or party can click the Lightwell to restore X health over 6 sec. Attacks done to you equal to 30% of your total health will cancel the effect. Lightwell lasts for 3 min or 10 charges.
Spell Holy CircleOfRenewal Circle of Healing Holy 40 Heals up to 5 friendly party or raid members within 15 yards of the target for X to Y.
Spell Holy GuardianSpirit Guardian Spirit Holy 50 Calls upon a guardian spirit to watch over the friendly target. The spirit increases the healing received by the target by 40%, and also prevents the target from dying by sacrificing itself. This sacrifice terminates the effect but heals the target of 50% of their maximum health. Lasts 10 sec.

Shadow[]

Icon Ability Reqs Description
Spell Shadow SiphonMana Mind Flay Shadow 10 Assault the target's mind with Shadow energy, causing 45 Shadow damage over 3 sec and slowing their movement speed by 50%.
Spell Shadow ImpPhaseShift Silence Imp. Psychic Scream 2
Shadow 20
Silences the target, preventing them from casting spells for 5 sec.
Spell Shadow UnsummonBuilding Vampiric Embrace Shadow 20 Fills you with the embrace of Shadow energy, causing you to be healed for 15% and other party members to be healed for 3% of any single-target Shadow spell damage you deal for 30 min.
Spell Shadow Shadowform Shadowform Vampiric Embrace 1
Shadow 30
Assume a Shadowform, increasing your Shadow damage by 15%, reducing all damage done to you by 15% and threat generated by 30%. However, you may not cast Holy spells while in this form except Cure Disease and Abolish Disease. Grants the periodic damage from your Shadow Word: Pain, Devouring Plague, and Vampiric Touch the ability to critically hit for 100% increased damage.
Spell Holy Stoicism Vampiric Touch Shadowform 1
Shadow 40
Causes X Shadow damage over 15 sec to your target and causes up to 10 party or raid members to gain 0.25% of their maximum mana per second when you deal damage from Mind Blast. In addition, if the Vampiric Touch is dispelled it will cause X damage to the afflicted target.
Spell Shadow PsychicHorrors Psychic Horror Shadow 40 You terrify the target, causing them to tremble in horror for 3 seconds and drop all their main hand and ranged weapons for 10 seconds.
Spell Shadow Dispersion Dispersion Vampiric Touch 1
Shadow 50
You disperse into pure Shadow energy, reducing all damage taken by 90%. You are unable to attack or cast spells, but you regenerate 6% mana every 1 sec for 6 sec. Dispersion can be cast while stunned, feared or silenced and clears all snare and movement impairing effects when cast, and makes you immune to them while dispersed.

Codex abilities[]

A codex is an item that can teach a new or a specific rank of a learned ability to a priest. These abilities used to be available only via codices. Since patch 2.1.0 they can be learned from a trainer as well.

Icon Ability Rank Req. level Codex Description
Spell Holy PrayerOfFortitude Prayer of Fortitude 1 48 Codex: Prayer of Fortitude Power infuses all party and raid members, increasing their Stamina by 43 for 1.00 hour.
Spell Holy GreaterHeal Greater Heal 5 60 Codex of Greater Heal V A slow casting spell that heals a single target for 1966 to 2194.
Spell Holy PrayerOfHealing02 Prayer of Healing 5 60 Codex of Prayer of Healing V A powerful prayer heals party members within 30 yards for 997 to 1053.
Spell Holy Renew Renew 10 60 Codex of Renew X Heals the target for 970 over 15 sec.
Spell Holy PrayerOfFortitude Prayer of Fortitude 2 60 Codex: Prayer of Fortitude II Power infuses all party and raid members, increasing their Stamina by 54 for 1.00 hour.
Spell Holy PrayerofShadowProtection Prayer of Shadow Protection 1 60 Codex: Prayer of Shadow Protection Power infuses the target's party and raid members, increasing their Shadow resistance by 60 for 20 min.
Spell Holy PrayerOfFortitude Prayer of Fortitude 3 70 Codex: Prayer of Fortitude III Power infuses all party and raid members, increasing their Stamina by 79 for 1.00 hour.
Spell Holy PrayerofShadowProtection Prayer of Shadow Protection 2 70 Codex: Prayer of Shadow Protection II Power infuses the target's party and raid members, increasing their Shadow resistance by 70 for 20 min.

List of abilities by type[]

Key

  • He = Healing
  • Ho = Holy Magic
  • Sh = Shadow Magic
  • Ds = Discipline

Healing[]

Spell Level Type Description
Lesser Heal 1 He/Ho Heal your target for 47 to 58.
Renew 8 He/Ho Heals the target of 45 damage over 15 sec.
Heal 16 He/Ho Heal your target for 295 to 341.
Flash Heal 20 He/Ho Heals a friendly target for 193 to 237.
Prayer of Healing 30 He/Ho A powerful prayer heals nearby party members for 301 to 321.
Spirit of Redemption 30+ He/Ho Increases total Spirit by 5%, and upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.
Greater Heal 40 He/Ho A slow casting spell that heals a single target for 1201 to 1353.
Binding Heal 64 He/Ho A fast casting spell that heals a single target and the caster for 1042 to 1338.
Prayer of Mending 68 He/Ho Places a spell on the target that heals them for 800 the next time they take damage. When the heal occurs, Prayer of Mending jumps to a raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump.

Buffs[]

Spell Level Type Description
Power Word: Fortitude 1 Ds Power infuses the target increasing their Stamina by 3 for 30 min.
Power Word: Shield 6 Ds Draws on the soul of the party member to shield them, absorbing 44 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.
Inner Fire 12 Ds A burst of Holy energy fills the caster, increasing his armour by 210 for the next ten mins or 20 hits the caster receives
Inner Focus 20+ Ds When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.
Divine Spirit 30+ Ds Holy power infuses the target, increasing their Spirit by 23 for 30 minutes.
Vampiric Embrace 30+ Sh Fills you with the embrace of Shadow energy, causing you to be healed for 15% and other party members to be healed for 3% of any single-target Shadow spell damage you deal for 30 min.
Shadowform 40+ Sh Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may only cast Shadow and Discipline spells while in this form.
Prayer of Fortitude 48 Ds Power infuses all party and raid members, increasing their Stamina by X for 1.00 hour.
Prayer of Shadow Protection 56 Sh Power infuses the target's party and raid members, increasing their Shadow resistance by X for 20 min.
Prayer of Spirit 60 Ds Power infuses the target's party and raid members, increasing their Spirit by X for 1.00 hour.

Debuffs[]

Spell Level Type Description
Silence 30+ Sh Silence the target, preventing them from casting spells for 5 seconds.
Vampiric Touch 50+ Sh Causes 450 Shadow damage over 15 sec to your target and causes all party members to gain mana equal to 5% of any Shadow spell damage you deal. Lasts 15 sec.

Direct damage[]

Spell Level Type Description
Smite 1 Ho

Smite an enemy for 15 to 20 Holy damage.

Mind Blast 10 Sh Blasts the target for 39 to 43 Shadow damage.
Holy Fire 20 Ho Consumes the enemy in flames that cause 90 to 116 Holy damage and an additional 28 Holy damage over 8 seconds.
Shadow Word: Death 62 Sh An instant casting spell that damages a single target for 450 to 522. If the target survives the spell, the caster receives the same amount of damage dealt.

Damage over time[]

Spell Level Type Description
Shadow Word: Pain 4 Sh A word of darkness that causes 30 damage over 18 sec.
Holy Fire 20 Ho Consumes the enemy in flames that cause 90 to 116 Holy damage and an additional 28 Holy damage over 8 seconds.
Mind Flay 20+ Sh Assault the target's mind with Shadow energy, causing 75 damage over 3 seconds and slowing the target to 50% of their movement speed.
Devouring Plague 20 Sh Afflicts the target with a disease that causes 152 Shadow damage over 24 sec. Damage caused by the Devouring Plague heals the caster.

Mana drains[]

Spell Level Type Description
Mana Burn 24 Ds Drains 191 to 203 mana from a target. For each mana drained in this way, the target takes 0.5 damage.

Aggro control[]

Spell Level Type Description
Fade 8 Sh Fade out, discouraging enemies from attacking you for 10 sec.
Mind Soothe 20 Sh Soothes the target, reducing the range at which it will attack you by 10 yards. Only affects targets level 40 or lower. Lasts 15 sec.
Holy Nova 20+ Ho Causes an explosion of holy light around the caster, causing 112 to 130 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 182 to 210. These effects cause no threat.

Crowd control[]

Spell Level Type Description
Psychic Scream 14 Sh The caster lets out a psychic scream, causing 2 nearby enemies to flee for 8 sec.
Shackle Undead 20 Ds Shackles a single target undead enemy for up to 30 seconds, preventing them from moving or casting any spells.
Mind Control 30 Sh Controls a humanoid mind up to level 32, but slows its attack speed by 25%. Lasts up to 1 min.

Cures[]

Spell Level Type Description
Resurrection 10 Ho Brings a dead player back to life with 70 health and 135 mana. Cannot be cast when in combat.
Cure Disease 14 Ho Removes 1 disease from the friendly target.
Abolish Disease 32 Ho Attempts to cure 1 disease effect every 5 seconds for 20 sec.

Utility[]

Spell Level Type Description
Dispel Magic 18 Ds Dispels magic on the target, removing 1 harmful spell from a friend or 1 beneficial spell from an enemy.(Rank Two dispels 2 Harmful Spells and 2 Beneficial)
Mind Vision 22 Sh Allows the caster to see through the target's eyes for 1 min.
Levitate 34 Ds Allows the caster to levitate, floating a few feet above the ground. While levitating, you will fall at a reduced speed and travel over water-like surfaces. Any damage will cancel the effect. Lasts 2 min.
Mass Dispel 70 Ho Dispels magic in a 15 yard radius, removing 1 harmful spell from each friendly target and 1 beneficial spell from each enemy target.

Instant[]

Spell Level Type Description
Power Word: Fortitude 1 Ds Power infuses the target, increasing their stamina by X for 30 minutes.
Shadow Word: Pain 4 Sh A word of darkness that causes X Shadow damage over 18 seconds.
Power Word: Shield 6 Ds Draws on the soul of the party member to shield them, absorbing X damage. Lasts 30 seconds. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 seconds.
Fade 8 Sh Fade out, discouraging enemies from attacking you for 10 seconds.
Renew 8 He Heals the target for X over 15 seconds.
Inner Fire 12 Ds A burst of Holy energy fills the caster, increasing armor by X. Each melee or ranged damage hit against the priest will remove one charge. Lasts 10 minutes or until 20 charges are used.
Psychic Scream 14 Sh The caster lets out a psychic scream, causing X enemies within 8 yards to flee for 8 seconds. Damage caused may interrupt the effect.
Dispel Magic 18 Ds Dispels magic on the target, removing X harmful spells from a friend or X beneficial spells from an enemy.
Fear Ward 20 Ds Wards the friendly target against Fear. The next Fear effect used against the target will fail, using up the ward. Lasts 3 minutes.
Mind Soothe 20 Sh Soothes the target, reducing the range at which it will attack you by 10 yards. Only affects Humanoid targets level X or lower. Lasts 15 seconds.
Shadow Protection 30 Sh Increases the target's resistance to Shadow spells by X for 10 minutes.
Abolish Disease 32 Ho Attempts to cure 1 disease effect on the target, and 1 more disease effect every 5 seconds for 20 seconds.
Levitate 34 Ds Allows the caster to levitate, floating a few feet above the ground. While levitating, you will fall at a reduced speed and travel over water. Any damage will cancel the effect. Lasts 2 minutes. Requires a Light Feather.
Shadow Word: Death 62 Sh A word of dark binding that inflicts X to Y Shadow damage to the target. If the target is not killed by Shadow Word: Death, the caster takes damage equal to the damage inflicted upon the target.
Shadowfiend 66 Sh Creates a shadowy fiend to attack the target. Caster receives mana when the Shadowfiend deals damage. Lasts 15 seconds.
Prayer of Mending 68 He Places a spell on the target that heals them for 800 the next time they take damage. When the heal occurs, Prayer of Mending jumps to a raid member within 20 yards. Jumps up to 5 times and lasts 30 seconds after each jump. This spell can only be placed on one target at a time.
Inner Focus 20 Ds (11 point talent) When activated, reduces the mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.
Divine Spirit 30 Ds (21 point talent) Holy power infuses the target, increasing their Spirit by X for 30 minutes.
Power Infusion 40 Ds (31 point talent) Infuses the target with power, increasing spell casting speed by 20% and reducing the mana cost of all spells by 20%. Lasts 15 seconds.
Pain Suppression 50 Ds (41 point talent) Instantly reduces a friendly target's threat by 5%, reduces all damage taken by 40% and increases resistance to Dispel mechanics by 65% for 8 seconds.
Holy Nova 20 Ho (11 point talent) Causes an explosion of holy light around the caster, causing X to Y Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for Z to V. These effects cause no threat.
Circle of Healing 50 He (41 point talent) Heals a friendly target and that target's party members within 15 yards of the target for X to Y.
Silence 30 Sh (21 point talent) Silences the target, preventing them from casting spells for 5 seconds.
Vampiric Embrace 30 Sh (21 point talent) Afflicts your target with Shadow energy that causes all party members to be healed for 15% of any Shadow spell damage you deal for 1 minute.
Shadowform 40 Sh (31 point talent) Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form.
Prayer of Fortitude 48 Ds Power infuses all party and raid members, increasing their Stamina by X for 1.00 hour.
Prayer of Shadow Protection 56 Sh Power infuses the target's party and raid members, increasing their Shadow resistance by X for 20 min.
Prayer of Spirit 60 Ds Power infuses the target's party and raid members, increasing their Spirit by X for 1.00 hour.

Racial abilities[]

This section contains information removed from the game and is kept for historical purposes only.

Prior to patch 3.0.2, priests got two additional spells according to their race, first at level 10 and then at level 20. In Wrath of the Lich King, most of these racial spells were removed from the game while a few got revamped. Desperate Prayer replaced Holy Nova as a Holy talent (the latter spell became a basic priest spell), while Symbol of Hope and Devouring Plague were retooled and made basic priest spells. All other racial abilities were removed from the game.

Spell Level Races Description
Desperate Prayer 10 Dwarf
Human
Instantly heals the caster for X to Y. 10 minute cooldown.
Starshards 10 Night Elf Rains starshards down on the enemy target's head, causing X Arcane damage over 15 sec. No mana cost, 30 sec cooldown.
Touch of Weakness 10 Undead
Blood Elf
The next damaging melee attack against the caster will cause X Shadow damage and reduce the damage caused by the attacker by Y for 2 min.
Hex of Weakness 10 Troll Weakens the target enemy, reducing damage caused by X and reduces effectiveness of healing spells by 20% for 2 minutes.
Symbol of Hope 10 Draenei Greatly increase the morale of the party members. Gives them up to X mana every 5 secs for 15 secs. 5 min cooldown.
Chastise 20 Dwarf
Draenei
Chastise the target, causing X to Y Holy damage and Incapacitates them for up to 2 sec. Any damage caused will awaken the target. Only works against Humanoids. This spell causes very low threat.
Feedback 20 Human The priest becomes surrounded with anti-magic energy. Any successful spell cast against the priest will burn X of the attacker's Mana, causing 1 Shadow damage for each point of Mana burned. Lasts 15 sec.
Elune's Grace 20 Night Elf Reduce chance to be hit by melee and ranged attacks by 20% for 15 seconds
Devouring Plague 20 Undead Afflicts the target with a disease that causes X Shadow damage over 24 seconds. Damage caused by the Devouring Plague heals the caster.
Shadowguard 20 Troll The caster is surrounded by shadows. When a melee or ranged attacker hits the caster, the attacker will be struck for X Shadow damage. Attackers can only be damaged once every few seconds. 3 charges. Lasts 10 minutes.
Consume Magic 20 Blood Elf Dispels one beneficial Magic effect from the caster and gives them X to Y mana. 2 min cooldown.


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