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Hand of Reckoning
Spell holy unyieldingfaith
  • Hand of Reckoning
  • 30 yards  range
  • 8 seconds cooldown
  • 3% of base mana
  • Instant cast
  • Taunts the target to attack you, but has no effect if the target is already attacking you.
Usable by
ClassPaladin
Properties
TypeUtility
SchoolHoly
Cooldown8 seconds
Related debuff
Spell holy unyieldingfaith
  • Hand of Reckoning
  • Taunted.
  • Duration: 3 seconds

Hand of Reckoning is both a taunt and a pulling tool, available from trainers at level 16. It has a 30-yard range.

This is the single-target taunt for Paladins, widely-requested due to the somewhat complicated use of Righteous Defense, and it does not use the global cooldown.

Glyphs[]

Glyph of Righteous Defense

Note[]

  • Hand of Reckoning is a spell. It can't be cast when silenced, but based off testing on Growl and Dark Command, no longer suffers from miss chance when cast by a level 80 vs a boss-quality mob. Prior to Patch 4.0.1, it had a 17% chance to miss raid bosses (in contrast to the 8% chance to miss boss mobs for melee attacks). Prior to Patch 4.0.1, even if you were melee hit-capped (263 hit rating at level 80), Hand of Reckoning's chance to miss was still 7.0%. This gap was covered with Glyph of Righteous Defense (removed in Patch 4.0.1).

Patch changes[]

  • Template:Patch 4.0.1
  • WoW Icon 16x16 Hotfix (2009-08-08): "Hand of Reckoning is no longer able to be used on targets that are immune to taunt, including players."
  • Template:Patch 3.2.0
  • Template:Patch 3.1.0
  • Template:Patch 3.0.8

External links[]


Template:Taunt

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