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Flare
  • Flare
  • 30 yd  range
  • 20 seconds cooldown
  • 18 Mana
  • Instant cast
  • Exposes all hidden and invisible enemies within 10 yards of the targeted area for 20 sec.
Usable by
ClassHunter
Properties
TypeUtility
SchoolArcane
Cooldown20 seconds
Related debuff
  • Flare
  • Hidden and invisible units are revealed.
  • Duration: 20 seconds

Flare is a hunter ability that reveals any stealthed unit within 10 yards for 20 seconds. It is learned at level 32 for 1g.

Tips and tactics[]

  • If you have a suspicion there's a hidden or invisible unit in an area, you can Flare to reveal any of them. This can be especially useful in PvP or in places where you know there are stealthed mobs, such as the western wing of Dire Maul.

Notes[]

  • If a rogue is stalking you, you're likely not to know until the rogue has already hit you.
  • Using Flare now leaves a bright light on the ground, possibly alerting stealthed units you are nearby.
  • There is a brief period of time after using the spell, that a rogue, if properly positioned, can sneak in before the flare effect begins and get an opener off.

Patch changes[]

  • Patch 1.7.0 (patch date:2005-09-22): Fixed the tooltip to accurately reflect the actual radius of the effect. 

External links[]

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