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Feint
Ability rogue feint
  • Feint
  • 5 yd.  range
  • 10 sec. cooldown
  • 20 energy
  • Instant
  • Performs a feint, causing no damage but lowering your threat by a X amount, making the enemy less likely to attack you. {In additon, reduces the damage you take from area of effect attacks by 50%.}
Usable by
ClassRogue
Properties
TypeOffensive
SchoolPhysical
Cooldown10 sec.
Talents
Improvement
talents
Sleight of Hand
Other information
Ranks8
Related buff
Ability rogue feint
  • Feint
  • 50% reduced damage taken from area of effect attacks.
  • Duration: 6 seconds
"Sucker."[1]

Feint is an instant attack that does no damage but lowers a rogue's threat on a single target.

Rank table[]

Rank Threat Value Level Cost
1 Small 150 16 18s
2 Medium 240 28 80s
3 Large 390 40 2g
4 Large 600 52 4g 60s
5 Large 800 60 5g
6 Large 1050 64 7g 20s
7 Large 1765 72
8 Large 2162 78 25g 50s

Notes[]

  • Causes no damage and awards no Combo Points.
  • Of limited use at lower levels.
  • With Patch 3.0.8, Rank 8 will reduce the damage taken from area of effect attacks by 50% for 6 seconds in addition to its existing effects (Feint will still need a target in melee range).

Improvements[]

  • Sleight of Hand increases the threat reduction of feint by 10% per point, for a total of 20%.
  • Glyph of Feint reduces its energy cost by 10.

Related items[]

  • The 5 piece bonus of Bloodfang Armor improves the threat reduction of feint by 25%.

Tips and tactics[]

  • Ideally, feint should be used when you are approaching the tank's threat on a mob. Feint allows rogues to continue dpsing when classes without a similar ability would have to stop and wait for a tank to get more threat. If you have an addon that keeps track of how much threat you and the tank have, you can tell when your threat level is getting dangerously near to the tank's threat. If you don't have such an addon, you should at least keep track if you overaggro a mob, and use feint if you do.
  • An alternative to using feint in raids during longer boss fights is to wait until the boss is down to ~60/70% health, and then vanish to completely dump your current threat. The threat dump from Vanish gives the tank enough of a lead on threat so that you can continue dealing damage without using energy to feint.
  • At lower levels, Feint may be dismissed as a useless ability due to the negligible amount of threat removed. At higher ranks, the threat reduction becomes more significant. Nevertheless, the threat reduction of Feint does not scale with the damage output of the rogues. As a result, most raid level rogues find it a very inefficient threat reduction ability and prefer not to use it unless necessary.
  • Try to keep track of how much threat each party member is drawing from a mob when using Feint. The threat you are removing from yourself may be the only thing keeping a mob from attacking the party healer.

Patch changes[]

  • Template:Patch 3.0.8

References[]

  1. TCGHfI, 77

External links[]


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