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For general info, see fear effect.
Spell shadow possession.png
  • Fear
  • 20 yd  range
  • 12% of base mana
  • 1.5 sec cast
  • Strikes fear in the enemy, causing it to run in fear for up to X sec. Damage caused may interrupt the effect. Only 1 target can be feared at a time.
Usable by
CooldownNone/Global Cooldown
Grim Reach
Other information
Related debuff
Spell shadow possession.png
  • Magic
  • Fear
  • Feared.
  • Duration: X sec
It fled without a word... unless "AAAAAGH!" counts as a word. [1]

Fear is a Warlock spell in the Affliction tree. Fear causes a single enemy to flee in fear, effectively disabling it temporarily. This can be a powerful, though dangerous, tool that is integral to the warlock crowd control.

Fear has a damage limit. If the damage limit is reached, the Fear spell will break, regardless of the length of the spell. As of Cataclysm Glyph of Fear makes your Fear cause the target to tremble in place instead of fleeing in fear, but now causes Fear to have a 5 sec cooldown.

Due to the diminishing returns rule, repeated castings of Fear increase the victim's ability to resist it for players, but not for mobs. A mob can be repeatedly feared indefinitely.

Rank table

Rank Duration (sec) Level Cost
1 10 8 2s
2 15 32 63s
3 20 56 1g 98s

Patch changes

  • WoW Icon 16x16.gif Hotfix (2009-04-30): "Mana Burn now causes Fear, Hex and Psychic Scream to break early when used."
  • Patch 1.8.0 (patch date:2005-10-10): Pets no longer break off attacks when their target is affected by Warlock Fear. 
  • Patch 1.7.0 (patch date:2005-09-22): Will now cause creatures to flee immediately, even if they are already moving. 
  • Patch 1.3.0 (patch date:2005-03-07): Mana cost changed to a percentage of base, which results in an increase in cost. 
  • Patch 1.2.0 (patch date:2004-12-18): Players now have an increasing chance to break free of the effect, such that it is unlikely the effect will last more than 15 seconds. 


  1. TCG Heroes of Azeroth, 123

External links