- For general info, see fear effect.
Fear | |
---|---|
Usable by | |
Class | Warlock |
Properties | |
Type | Offensive |
School | Shadow |
Cooldown | None/Global Cooldown |
Talents | |
Improvement talents | Grim Reach |
Other information | |
Ranks | 3 |
Related debuff | |
- It fled without a word... unless "AAAAAGH!" counts as a word. [1]
Fear is a Warlock spell in the Affliction tree. Fear causes a single enemy to flee in fear, effectively disabling it temporarily. This can be a powerful, though dangerous, tool that is integral to the warlock crowd control.
Fear has a damage limit. If the damage limit is reached, the Fear spell will break, regardless of the length of the spell. As of Cataclysm Glyph of Fear makes your Fear cause the target to tremble in place instead of fleeing in fear, but now causes Fear to have a 5 sec cooldown.
Due to the diminishing returns rule, repeated castings of Fear increase the victim's ability to resist it for players, but not for mobs. A mob can be repeatedly feared indefinitely.
Rank table[]
Rank | Duration (sec) | Level | Cost |
---|---|---|---|
1 | 10 | 8 | 2![]() |
2 | 15 | 32 | 63![]() |
3 | 20 | 56 | 1![]() ![]() |
Patch changes[]
Hotfix (2009-04-30): "Mana Burn now causes Fear, Hex and Psychic Scream to break early when used."
- Patch 1.8.0 (patch date:2005-10-10): Pets no longer break off attacks when their target is affected by Warlock Fear.
- Patch 1.7.0 (patch date:2005-09-22): Will now cause creatures to flee immediately, even if they are already moving.
- Patch 1.3.0 (patch date:2005-03-07): Mana cost changed to a percentage of base, which results in an increase in cost.
- Patch 1.2.0 (patch date:2004-12-18): Players now have an increasing chance to break free of the effect, such that it is unlikely the effect will last more than 15 seconds.
References[]
- ↑ TCG Heroes of Azeroth, 123
External links[]
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