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Devouring Plague
Spell shadow devouringplague
  • Devouring Plague
  • 30 yd  range
  • None/GCD cooldown
  • 25% of base mana
  • Instant cast
  • Afflicts the target with a disease that causes X Shadow damage over 24 sec. 15% of damage caused by the Devouring Plague heals the caster. This spell can only affect one target at a time.
Usable by
ClassPriest
Properties
TypeOffensive
SchoolShadow
CooldownNone/GCD
Other information
Ranks7
Related debuff
Spell shadow devouringplague
  • Disease
  • Devouring Plague
  • Causes {X/8} damage every 3 seconds, healing the caster.
  • Duration: 24 seconds
"When the shadows are through with you, there will be nothing left, not even your bones."
—Deacon Markus Hallow
[1]

Devouring Plague is a Shadow-based Life Drain Damage over Time spell, which heals the caster for 15% of the damage done.

Rank table[]

Rank Damage Level Cost
1 152 20 30s
2 272 28 80s
3 400 36 1g40c
4 544 44 2g40c
5 712 52 3g80c
6 904 60 4g60c
7 1088 68 11g
8 1144 73 18g
9 1376 79 18g

Talent improvement[]

Shadow tree talents:

  • [Darkness], increases the Shadow based damage by 2/4/6/8/10%.
  • [Shadow Affinity], reduces threat by 8/16/25%.
  • [Shadow Focus], increases chance to hit by 1/2/3% and reduces the mana cost by 2/4/6%.
  • [Shadow Reach], increases the range by 10/20%.
  • Passive: [Shadow Weaving], is a Shadow damage incremental buff. Damage is increased by 2/4/6/8/10% (note: Instant cast spells cannot apply this debuff).
  • Passive: [Vampiric Embrace], if a target is afflicted with this spell, Devouring Plague will additionaly heal the Priest for 15/20/25% of damage done ([Improved Vampiric Embrace] included). Total healing received is 30/35/40% of damage done.
  • [Mind Melt], increases the critical strike chance of periodic ticks by 3/6%.
  • [Improved Devouring Plague], increases periodic damage by 5/10/15% and adds a direct damage effect for 10/20/30% of the total periodic damage, for a net damage increase of 15.5/32/49.5%.
  • [Shadowform], increases the damage done by 15%, and reduces threat by 30%, and gives Devouring Plague (among other DoTs) to have a 100% increased critical strike damage bonus.
  • [Misery], increases chance to hit by 1/2/3% (triggered by Shadow Word: Pain, Vampiric Touch and Mind Flay)

Discipline tree talents:

  • [Twin Disciplines], increases the healing and damage done by 1/2/3/4/5% by all instant cast spells.
  • [Silent Resolve], reduces dispel chance by 10/20/30%.
  • [Mental Agility], reduces the mana cost of all instant casts by 3/6/10%.

Tips and Tactics[]

  • If you are Shadow specced, you can deal an immense amount of damage with just Shadow Word: Pain and Devouring Plague.
  • As a disease, Devouring Plague cannot be dispelled by a Warlock's felhunter, which makes it an interesting option in duels..

Notes[]

  • It will do extra healing if you buff Vampiric Embrace.
  • It is worth mentioning that this spell is classified as a Disease, not as a magical debuff.

Patch changes[]

  • Template:Patch 3.2.0
  • Template:Patch 3.1.0
  • Template:Patch 3.0.2
  • Patch 1.8.0 (patch date:2005-10-10): Will now properly consume the Inner Focus effect when cast. 
  • Patch 1.6.0 (patch date:2005-07-12): Health leech effects no longer give you health while you are a ghost. 

References[]

Template:Priest racial abilities

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