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Deep Freeze
Ability mage deepfreeze.png
  • Deep Freeze
  • 30 yd  range
  • 30 secs cooldown
  • 9% of base mana
  • Instant cast
  • Stuns the target for 5 sec. Only usable on Frozen targets. Deals 1469 to 1741 damage to targets permanently immune to stuns.
Usable by
ClassMage
Properties
TypeOffensive, Utility
SchoolFrost
Cooldown30 secs
Talents
TalentedYes
Talent treeFrost
Other information
Ranks1
Related debuff
Ability mage deepfreeze.png
  • Magic
  • Deep Freeze
  • Stunned and Frozen.
  • Duration: 5 seconds

Deep Freeze is the 51-point talent in the Frost tree for Mages. It was introduced in Patch 3.0.2.

Deep Freeze causes a target to be considered Frozen for the duration of its stun, turning it into yet another tool for Frost mages to perform Shatter Combos with.

Improvements

Glyphs

Glyph of Deep Freeze

Tips and Tactics

This spell is best used at the very end of a Frost Nova to maximize the opponent's Shatter-able and stationary time and minimize the risk of them trinketing the effect right away. It can be somewhat reliably used as an interrupt when coupled with Fingers of Frost.

Note, however that this spell is not off the GCD. It is subject to diminishing returns in the controlled stun category (such as Cheap Shot) and Frost Nova, Frostbite and Shattered Barrier will not diminish the results of Deep Freeze.

The 3.3 changes allow for this talent to hit bosses in PvE for a massive quantity of damage (while FoF is up, naturally.) If Fingers of Frost procs, you can use a charge (or the "ghost charge") to deliver a massive spike of Deep Freeze damage. This will do far more damage than Frostbolt. This applies to all raid bosses, most or all dungeon bosses and many elites.

Patch changes

  • Template:Patch 4.0.3a
  • Template:Patch 3.3.0
  • Template:Patch 3.0.2

External links


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