Chat is the primary form of text-based communications in World of Warcraft. It is usually initiated by pressing Enter or pressing "/" to get to a command line. Voice Chat was released in Patch 2.2 along with the Chat Channels pane in the Socials window.
Specifying chat channels uses slash commands. See below for basic chat channel info.
- Additional notes
- Player characters from opposing factions can only use /s, /y, or /em (say, yell, or emote) channels to communicate and all messages will be seen by the opposing faction will appear in the faction language of the speaking character, except through emotes.
- In most chat channels except the /# channels (the /2 Trade channel supports this now), you can shift-click an item to insert its name into the chat message in a clickable form that will show the item's description and stats. You can also shift-click an item name in brackets (), like , from another chat channel into your current chat channel.
- You can also shift-click a quest from your Quest Log to insert its name into the chat message in a clickable form. Or you can Apple Key and click on the quest and it will insert the objectives of the quest into the chat. (This second feature appears to work only for the Mac).
- A profanity filter is on by default.
Basic Chat Commands
|How to use||Description|
|/1 <message>||General chat channel. Seen by all people in macro zone.|
|/2 <message>||Trade channel. Seen by all people in macro zone. Usually only available in cities.|
|/3 <message>||Local Defense channel. Seen by all people in macro zone.|
|/4 <message>||Looking for group (party) channel. Seen by all people in macro zone.|
|Say channel. Seen by everyone 25 yards or closer to you.|
|Yell channel. Seen by everyone 300 yards or closer to you.|
|Party channel. Seen by only party members.|
|Guild channel. Seen only by guild members.|
|Officer channel. Seen only by guild officers. Guild permissions determine who qualifies as an "officer".|
|Raid channel. Seen only by raid members.|
As of patch 1.11, the Raid leader and his/her assistants are able to use this chat command which puts the message in the middle of the screen for instant commanding of all members of the raid.
|/w <player_name> <message>
/whisper <player_name> <message>
|Whisper channel. Seen only by <player_name>.|
|/t <player_name> <message>
/tell <player_name> <message>
|Tell channel. Same as Whisper channel.|
|/r <message>||Reply to last player to send you a Whisper or Tell. Seen only by player listed in reply. You can also press the "R" key out of the blue to initiate the reply box.|
|/ignore <player_name>||Ignore specified player. Their messages will no longer show in chat window.|
|/unignore <player_name>||Unignore specified player (assuming they are ignored already). Their messages will show again in chat window.|
|Brief summary of some chat commands.|
For more info see Slash Command or the Slash Commands page on the old official World of Warcraft site.
Basic Chat with Audible Sounds
- Main article: List of emotes
|How to use||Description|
|/oom||Out of mana, low on mana.|
|/follow <target>||Follow follow the targeted player.|
|/healme||You call out for healing!|
|/rasp||Sticking your tongue out sound.|
|/silly||Your character tells a joke. They're different depending on race and gender.|
|/flirt <target>||Your character flirts with <target>. They're also different depending on race and gender.|
|/no <target>||Your character tells <target> that he should not do whatever he is doing at the time of shouting this word.|
|US blue post description|
|EU blue post description|
Guild Specific Chat
|How to use||Description|
|/ginfo||Gives basic information about your guild.|
|Sends a chat message to all members of your guild.|
|Sends a chat message to all officers of your guild.|
|/gmotd <message>||Sets the guild's message of the day|
Also see Guild Commands under the List of Slash Commands for non-chat commands.
Advanced Chat Channel Usage
|How to use||Description|
/c <channel> <message>
/csay <channel> <message>
|Send a message to a specific channel.|
|List channels or channel members.|
Symbols next to player names have the following meaning:
* channel owner, @ channel moderator, # muted/unvoiced.
|Toggles chat logging; the file for the chat log is Logs\WoWChatLog.txt|
Toggles combat logging; the file for the combat log is Logs\WoWCombatLog.txt
|Join a channel.|
|Leave a channel (or all channels).|
|Toggle join/leave announcements on a channel channel, assuming you are channel creator or moderator.|
|/cinvite <channel> <player_name>
/chatinvite <channel> <player_name>
|Invite a player to a channel, assuming you are channel creator or moderator.|
|/ckick <channel> <player_name>||Kick a player off a channel, assuming you are channel creator or moderator.|
|/ban <channel> <player_name>
/unban <channel> <player_name>
|Ban/unban a player from a channel, assuming you are channel creator or moderator.|
|/mute <channel> <player_name>
/squelch <channel> <player_name>
/unvoice <channel> <player_name>
/unmute <channel> <player_name>
|Change a player's voice permission, assuming you are channel creator or moderator. Moderators can always chat, even when muted.|
|/mod <channel> <player_name>
/moderator <channel> <player_name>
/unmod <channel> <player_name>
|Change a player's moderator status, assuming you are channel creator. Moderators can remove moderator from themselves (/unmod)|
|/password <channel> <password>
/pass <channel> <password>
|Change channel's password assuming you are channel creator or moderator.|
|/owner <channel> <player_name>||Change the channel owner, assuming you are the current channel owner.|
Advanced Chat Terminology/Details
- Ten Channel Limit
- You can only be in ten chat channels at any given time. This does not include other chat types such as say, yell, party, raid, guild, officer, or whisper which are not considered channels.
- Chat Channel Order
- The order in a chat channel is determined by the age of the characters within the channel (based on the character's creation date, not total time played). In custom channels, when a current channel owner leaves, automatic ownership/moderation will be transferred to the character with the next highest 'seniority,' which will be the first person in the channel user listing.
- 'Server Mask Channel' or 'server channel' or 'mask'
- One of the default channels that is different for each zone. It changes when you move between zones and is represented without its zone suffix. The normal Mask channels are 'General', 'Trade', 'LookingForGroup' or 'LocalDefense'. 'WorldDefense' is also a server channel, but not a mask because it is not identified with any zone, and does not change accordingly.
- 'Chat Type'
- the various methods of chat communication in WoW as seen in the ChatTypeInfo table. Some common types are SAY, YELL, EMOTE, PARTY, RAID, GUILD, OFFICER, WHISPER, CHANNEL, SYSTEM.
- 'Sticky (Chat Type)'
- remembered chat types between messages.
- Ex: It's what party chat does by default as opposed to channel chat. If you send a msg to a party or use the /p command the chat becomes party the next time you open the chat box. That's because PARTY chat is sticky as opposed to channel chat where if you type in a channel the next time you open the edit box with enter or / it will be on the last sticky type you were using before you chatted in a channel.
- Default Sticky Chat Types - SAY, PARTY, RAID, GUILD
- To set the stickiness of a chat type set
- (1 is sticky, 0 is non-sticky)
- Capital Cities
- Alliance - "Stormwind City", "Ironforge", "Darnassus", "The Exodar"
- Horde - "Orgrimmar", "Undercity", "Thunder Bluff", "Silvermoon City"
- Neutral - "Shattrath City", "Dalaran"
NOTE: "The Exodar", "Silvermoon City" and "Shattrath City" were added upon release of the first expansion, a.k.a. The Burning Crusade, and are only available to characters / accounts who have installed this expansion. NOTE2: "Dalaran" was added upon release of the second expansion, a.k.a. Wrath of the Lich King, and are only available to characters / accounts who have installed this expansion.
- Trade Channel Exception
- The server "Trade" channel is only usable within capital city walls. Outside of these cities the channel is still included in the 10 channel limit but the client no longer sends CHAT_MSG_CHANNEL events for the trade channel. You can still leave a hidden trade channel using LeaveChannelByName("Trade") but you can only join it again inside capital city walls. It also only appears in GetChannelList() when you are in a capital city.
How do I switch my Chat language?
From Chat Interface: Q & A from the old official site:
- How do I speak in another language I know?
Click on the "Chat Bubble" on the chat box tool bar, then highlight "Language" with the cursor. A list of which languages you know will appear. From there you can click one to choose which language you prefer to speak. Humans and Orcs only have one language.
Chat Channel Troubleshooting
- 1) I can only see join/leave messages in a channel but cant talk or see anything else.
- You have an 'undead' channel. Leave all your channels in-game. Exit the game. Open your WTF/Account/<username>/<charname>/chat-cache.txt file on the affected character. Find the first place where it says "CHANNELS". Replace the next few lines with the following:
CHANNELS END ZONECHANNELS 0
- Now save the file and log into wow. This will have reset your channels and you should be able to freely join the affect channel again.
- 2) I can't see chat in a channel (or say/yell/guild/whisper/party) I just joined.
- Right-click the chat tab for the current chatframe and look for the 'channels' menu under 'filters'. Make sure that the channel in question has a check next to it to be visible in that chatframe.
- 3) I can't see System Messages.
- This is a Blizzard bug of unknown origin. It can usually be solved by logging off, deleting your WTF/Account/<username>/<charname>/chat-cache.txt file and logging back in. If that doesn't work your database files might be corrupted and require a reinstall.
- 4) I can't get anything to use the #2 channel slot.
- You are probably in a Trade channel that is only visible in the capital city. You can leave Trade from outside of a city, but you can only join it from inside one.
- 5) My channel color settings aren't saved across sessions.
- Channel colors are saved according to channel number. If the channel number changes for any reason the color will be different than previously specified. Note that when you log in the channels you were in are rejoined, but WoW doesn't necessarily know what order they were in. In general the server channels are joined in the following order by WoW: '1. General', '2. Trade', '3. LocalDefense', '4. LookingForGroup', and '5. WorldDefense'.
- 6) I can see a channel's chat but cannot talk into it.
- (this solution also fixes most other miscellaneous channel problems)
- Exit the game,
- Back-up and delete or rename your WTF and Interface directories,
- Log in on the trouble character,
- Type "/leave <ChannelName>" for all of the trouble channels (makes sure system channels are correctly capitalized: General, Trade, LookingForGroup, LocalDefense, WorldDefense). If you are having problems with the linked Trade, or LookingForGroup channels, you have to use the command "/script LeaveChannelByName("Trade - City")", or "/script LeaveChannelByName("LookingForGroup")", to leave those channels.
- Exit the game,
- Delete the current WTF and WDB folders,
- Login, rejoin the trouble channels using "/join <ChannelName>" and make sure they are working,
- Log out, restore your Interface directory (make sure to enable Sky in the addon menu if you were using it),
- Log in and things should be fine.
- If you want your settings/saved variables back, copy the new chat-cache.txt from the WTF/Account/<username>/<charname>/ directory one put it into the backup (replacing the old one). Then replace the new WTF folder with the backup. Note that your chattype and frame colors and additional chat windows will be reset to default (unless you're ambitious and manually edit your chat-cache.txt).
- 7) I can't click on links in chat.
- Chat windows can have chat links in text enabled/disabled by right clicking on the tab name and choosing Make Noninteractive/Make Interactive from the right click menu.
- As of August 23 - 24, 2012, a subscription is no longer required to access the remote Guild Chat feature via the World of Warcraft Mobile Armory.
Patch 1.7.0 (patch date:2005-09-22):
- Quest rewards are now linked in chat like other items gained.
- Chat and Combat Logging
- New slash command
/chatlogtoggles chat logging (
/combatlogtoggles combat logging)
- The file for the chat log is Logs\WoWChatLog.txt and the file for the combat log is Logs\WoWCombatLog.txt
- Chat and combat log files will be appended to rather than overwritten.
- You now receive combat log messages and damage feedback when you are being attacked by creatures you can't see.
- Fixed disconnection caused by relinking an item in a different locale than that of your client.
- Looted items now always show their names in the appropriate quality color.
- Fixed damage display on the character sheet when you have Fury of the Frostwolf or Stormpike's Salvation.
- New slash command
- Reputation is now its own category in the chat window; you can change the color of reputation gains and losses as reported in chat without it affecting other miscellaneous information.
- Added the ability to link enchanting recipes in chat.
- Emotes show up in the chat log file.
- Combat messages no longer show up in the chat log file
Patch 1.11.0 (patch date:2006-06-20):
- Text that a raid leader sends to chat will now be displayed in a different color and will have the [Raid Leader] label.
- There is now a new raid warning chat channel available to raid leaders and assistants. Text that is sent to this channel will appear in the center of the screen for all players in the raid. The channel is called Raid Warning and text can be sent to it with "
- Raid leaders now have a Ready Check button on their raid interface. This can also be sent with
/readycheckfrom the chat line. A Ready Check sends an "Are you ready?" window with Yes/No buttons to all players in the raid. The raid leader will get feedback in 30 seconds on all the players who were not ready or who did not respond.
- Players now have a Raid Info button on their raid interface that functions the same way
/raidinfoworked before. This function will display a pane showing all of the raid instances that a player is saved to, rather than displaying it to the chat window.
- You can now target a player by clicking their name from the chat log and selecting the "Target" option.
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