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Vanilla WoW Wiki
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Main Page
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All Pages
Community
Interactive Maps
Recent Blog Posts
World of Warcraft: Classic
Overview
Classes
Druid
Hunter
Mage
Paladin
Priest
Rogue
Shaman
Warlock
Warrior
Races
Dwarf
Gnome
Human
Night elf
Forsaken
Orc
Tauren
Troll
Gathering Profs
Herbalism
Mining
Skinning
Production Profs
Alchemy
Blacksmithing
Enchanting
Engineering
Leatherworking
Tailoring
Secondary Profs
Cooking
First Aid
Fishing
World
Starting areas
Dun Morogh
Elwynn Forest
Teldrassil
Tirisfal Glades
Durotar
Mulgore
Battlegrounds
Alterac Valley
Arathi Basin
Warsong Gulch
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Vanilla WoW Wiki
5,697
pages
Explore
Main Page
Discuss
All Pages
Community
Interactive Maps
Recent Blog Posts
World of Warcraft: Classic
Overview
Classes
Druid
Hunter
Mage
Paladin
Priest
Rogue
Shaman
Warlock
Warrior
Races
Dwarf
Gnome
Human
Night elf
Forsaken
Orc
Tauren
Troll
Gathering Profs
Herbalism
Mining
Skinning
Production Profs
Alchemy
Blacksmithing
Enchanting
Engineering
Leatherworking
Tailoring
Secondary Profs
Cooking
First Aid
Fishing
World
Starting areas
Dun Morogh
Elwynn Forest
Teldrassil
Tirisfal Glades
Durotar
Mulgore
Battlegrounds
Alterac Valley
Arathi Basin
Warsong Gulch
Combat
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Pages in this category detail various elements of combat in the Warcraft games.
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Crushing blow
All items (77)
#
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
Other
A
Absorb
Arcane resistance
Armor penetration
Attack speed
Attack table
Auto-attack
Avoidance (attack table)
B
Bleed
Block
Block rating
Block value
Burst damage
C
Casting Speed
Chance on hit
Charm
Critical strike
Crowd control
Crushing blow
D
Damage
Damage mitigation
Damage shield
Daze
Deflect
Diminishing returns
Disorient
Dodge
Dual wield
DuelResponse
E
Evade
F
Fear effect
Fire resistance
Fire spells
Frost resistance
G
Glancing blow
H
Haste
Hit
Holy resistance
I
Immune
Incapacitate
K
Knockdown
L
Leash
List of arcane abilities
List of fire abilities
List of frost abilities
List of holy abilities
List of nature abilities
M
Magic schools (WoW)
Melee
Melee weapon
Miss
N
Nature resistance
Nuke
O
One-handed
P
Parry
Physical
R
Random Secondary Target System
Ranged
Reactive effect
Reflect
Resilience
Resist
Resistance
Root
S
Shadow resistance
Shoot
Silence effect
Sleep effect
Slow
Snare
Spawn Point
Speed
Stun
T
Taunt
Two-handed
U
Unarmed
W
Weapon speed
White damage
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