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Bloodthirst | |
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Usable by | |
Class | Warrior |
Properties | |
Type | Offensive |
School | Physical |
Cooldown | Global |
Talents | |
Talented | Yes |
Talent tree | Fury, Specialization |
Improvement talents | Impale |
Other information | |
Ranks | 1 |
Related buff | |
Bloodthirst deals a large amount of damage while allowing you to heal yourself for a small amount.
Bloodthirst is a 30-Rage, Fury-Talent-Tree-based, single-target, direct-damage attack which causes a large amount of damage. It gives the user the Bloodthirst buff, which cause the first 3 attacks made in the next 8 seconds to heal the user for 0.5% of his maximum health per swing.
Improvements[]
- Battle Trance 5/10/15% chance to consume no rage.
- Field Dressing increases the healing done by 10/20%.
- Bloodsurge gives Bloodthirst a 10/20/30% chance on hit to cause next Slam within 10 sec to be instant, free, and cause 20% more damage.
- Cruelty increases critical strike chance by 5/10%.
Glyph of Bloodthirst
Glyph Of Bloody Healing
Notes[]
Requires a Melee weapon.
The healing effects from Bloodthirst are not modified by buffs or gear that boost healing.
The healing effects from Bloodthirst ARE modified by the green beam (Serenity) in the Netherspite encounter.
Base damage modified by +5% by a 4-piece set bonus from the warrior's Tier-6 set, Onslaught Battlegear.
Patch changes[]
- Template:Patch 4.0.6
- Template:Patch 4.0.3a
- Template:Patch 3.1.3
- Template:Patch 3.0.8
- Template:Patch 3.0.3
- Template:Patch 3.0.2
- Patch 1.6.1 (patch date:2005-08-02): Damage bonus increased to 40% of attack power.
- Patch 1.6.0 (patch date:2005-07-12): Design changed. Bloodthirst is now an instant melee attack that causes damage equal to 30% of the warrior's attack power. In addition, the next 5 successful melee attacks will restore health.
External links[]
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