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Retrieve details about an item from a mail.

name, itemTexture, count, quality, canUse = GetInboxItem(index, itemIndex)

Parameters[]

Arguments[]

(index, itemIndex)
index
Integer - The index of the message to get information from.
itemIndex
Integer - The index of the item (1-ATTACHMENTS_MAX_RECEIVE(16))

Returns[]

name, itemTexture, count, quality, canUse
name
String - The display name/label for the item.
itemTexture
String - The path for the texture to display for the item.
count
Integer - How many of the item are available in the mail (I believe 0 means that the item has been retrieved)
quality
Integer - Item quality index.
canUse
Flag - Indicates if the player can use the item, 1 if they can use it, or nil if not.

Example[]

Sample code from Inglais.
inbox_items = GetInboxNumItems();
if (inbox_items > 0) then
  for inbox_item_index = 1, inbox_items do
    -- Get the Message Text
    inbox_text = GetInboxText(inbox_item_index);
    -- Get the Attachment Description Text
    inbox_item = GetInboxItem(inbox_item_index, 1);
    if (inbox_text ~= nil) then
      -- Print the message text
      DEFAULT_CHAT_FRAME:AddMessage("Inbox Text: "
        ..  GetInboxText(inbox_item_index), 1, 1, 1);
    end
    if (inbox_item ~= nil) then
      -- Print the attachment description
      DEFAULT_CHAT_FRAME:AddMessage("Inbox Item: "
        .. GetInboxItem(inbox_item_index, 1), 1, 1, 1);
    end
  end
end

Details[]

As of 2.3.3 this function is bugged and the quality is always set to -1.


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